Chivalry System: Difference between revisions
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* Annihilation-based combos, actives, skills will have a 100% critical rate and will ignore defensive stances, such as [[Iron Paladin]]'s [[Guard]] and PvE opponents with the ability to guard. Knocked-down opponents also receive full damage. | * Annihilation-based combos, actives, skills will have a 100% critical rate and will ignore defensive stances, such as [[Iron Paladin]]'s [[Guard]] and PvE opponents with the ability to guard. Knocked-down opponents also receive full damage. | ||
* While Annihilation is active, if you are hit while holding down Z/X, Elesis will bounce away enemies when attacked and enter [[Stoic - Strong|Stoic mode]] | * While Annihilation is active, if you are hit while holding down Z/X, Elesis will bounce away enemies when attacked and enter [[Stoic - Strong|Stoic mode]] for a few seconds, at the cost of aura gauge instead of mana. | ||
* Combo attack power 1.5x | * Combo attack power 1.5x | ||
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