Evoke: Difference between revisions
From Elwiki
(→Tips and Details: Evoke isn't special with VPP it's hits count toward the critical count) |
(→Tips and Details: Go read how VPP works) |
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== Tips and Details == | == Tips and Details == | ||
*[[Evoke]] can be activated by attacking it, an [[Explosion Trap]] touching it, or an enemy touching it. | *[[Evoke]] can be activated by attacking it, an [[Explosion Trap]] touching it, or an enemy touching it. | ||
**Party | **Party members or enemies may also attack the sphere to trigger the explosion. | ||
*The first slash damage can be used to activate [[Vital Point Piercing]]. | *The first slash damage can be used to activate [[Vital Point Piercing]]. | ||
**The sphere of wind can push back anyone in range of its initial path after activation. | **The sphere of wind can push back anyone in range of its initial path after activation. |
Revision as of 08:20, 12 April 2014
[Special Active] Rena does a downwards slash with her erendil, releasing a mini sphere of wind that, once activated, deals physical damage to all enemies in its radius. The mini sphere of wind will first push targets back before staying on the spot unless activated. Evoke can be boosted with the aid of 1 Nature Orb. |
Requirements
Class | Master | Required Level | SP Cost per Level |
---|---|---|---|
Trapping Ranger | Lv. 20 | 15 | 3 |
Skill Information
Skill Level | Required Level | Damage (Physical) | Max Hits | MP Cost | Cooldown | Duration | ||||
---|---|---|---|---|---|---|---|---|---|---|
Erendil | Sphere | Explosion | Erendil | Sphere | Explosion | |||||
1 | 15 | 10% | 48% | 769% | 1 | - | 1 | 100 MP | 8 Seconds | 10 Seconds |
2 | 10.33% | 50% | 794% | |||||||
3 | 16 | 10.65% | 51% | 819% | ||||||
4 | 19 | 10.98% | 53% | 844% | ||||||
5 | 22 | 11.30% | 54% | 869% | ||||||
6 | 25 | 11.63% | 56% | 894% | ||||||
7 | 28 | 11.95% | 57% | 919% | ||||||
8 | 31 | 12.28% | 59% | 944% | ||||||
9 | 34 | 12.60% | 60% | 969% | ||||||
10 | 37 | 12.93% | 62% | 994% | ||||||
11 | 40 | 13.25% | 64% | 1019% | ||||||
12 | 43 | 13.58% | 65% | 1044% | ||||||
13 | 46 | 13.90% | 67% | 1069% | ||||||
14 | 49 | 14.23% | 68% | 1094% | ||||||
15 | 52 | 14.55% | 70% | 1119% | ||||||
16 | 55 | 14.88% | 71% | 1144% | ||||||
17 | 58 | 15.20% | 73% | 1169% | ||||||
18 | 61 | 15.53% | 75% | 1194% | ||||||
19 | 64 | 15.85% | 76% | 1219% | ||||||
20 (M) | 67 | 16.18% | 78% | 1244% | ||||||
21 | 16.50% | 79% | 1269% |
Skill Note
Name: Pursuing Spirit (추격하는 정령)
Description: After a short time it will chase nearby targets. Only moves horizontally.
Tips and Details
- Evoke can be activated by attacking it, an Explosion Trap touching it, or an enemy touching it.
- Party members or enemies may also attack the sphere to trigger the explosion.
- The first slash damage can be used to activate Vital Point Piercing.
- The sphere of wind can push back anyone in range of its initial path after activation.
- Cannot be used if there are no targets.