Dive Kick Bombing: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
* Can be interrupted between kicks and Cyclone. | * Can be interrupted between kicks and Cyclone. | ||
* Basically a stronger variant of [[Elsword]]'s [[Unlimited Blade]]; Dive Kick Bombing has more hits, higher damage, and no fatigue. | |||
== Trivia == | |||
*Strangely, despite being a rework of Unlimited Blade, Rena does not tire out after the skill ends. | |||
{{CRSkills}} | {{CRSkills}} |
Revision as of 19:56, 5 July 2011
File:TAI-HO-MING.png |
[Physical] Rena does a series of kicks then does a spinning kick that makes her float slightly, then ends it with a crescent-style kick that hit opponents in front and behind her. In awakening she also adds a small cyclone at the end that does separate damage. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Combat Ranger | Lv5 | 65SP |
N/A | N/A |
Skill Information
Skill Lv | Max Hits | Damage | MP Usage |
Cool Down | |
Kicks | Cyclone | ||||
1 | 11 |
216% each hit | 126% | 250 MP |
|
2 | 259% each hit | 151% | |||
3 | 302% each hit | 176% | |||
4 | 344% each hit | 202% | |||
5 (M) | 410% each hit | 239% | |||
6 | |||||
7 |
Tips and Details
- Can be interrupted between kicks and Cyclone.
- Basically a stronger variant of Elsword's Unlimited Blade; Dive Kick Bombing has more hits, higher damage, and no fatigue.
Trivia
- Strangely, despite being a rework of Unlimited Blade, Rena does not tire out after the skill ends.