Attributing Equipment: Difference between revisions
→Image:WindELSTONE.png Wind (Piercing)
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==== [[Image:WindELSTONE.png]] Wind (Piercing) ==== | ==== [[Image:WindELSTONE.png]] Wind (Piercing) ==== | ||
Wind ignores the enemy's defense and deals 40% more damage from the weapon's attack power | Wind ignores the enemy's defense and state reduce damage and deals 40% more damage from the weapon's attack power. When an attack activates Wind, the attack reduces [[Knockdown|knockdown]] by -10 (will take the lower value if the attack reduces [[Knockdown|knockdown]] as well). Increasing the enchantment level raises the chance of effect. This is not stacked very much on most of the servers, although there are people who heavily stack against this due to player preference. This enchantment works well on characters with high damage multipliers like [[Lord Knight|Lord Knights]], [[Infinity Sword|Infinity Swords]], [[Rena]], and [[Raven]]. Combined with a high critical hit ratio, the raw power of Wind is a force to be reckoned with. | ||
Piercing (Lv1) 6% Chance of Effect | Piercing (Lv1) 6% Chance of Effect |