Rising Slash: Difference between revisions
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*Best used on [[Stoic]], large enemies. | *Best used on [[Stoic]], large enemies. | ||
*With the skill note, the three swords on one side can hit 18 times on a single enemy regardless of size. | *With the skill note, the three swords on one side can hit 18 times on a single enemy regardless of size. | ||
*There is an odd glitch that causes certain bosses (such as [[2-3|Nasod Banthus]], [[2-5|Wally No. 8]], [[3-5|Wally No. 8 MK II]], [[4-2|Corrupt Nasod Miner]], [[5-1|Uno Hound]]) to fly abnormally high and out of the skill's reach when Rising Slash is executed on them. | *There is an odd glitch that causes certain bosses (such as [[2-3|Nasod Banthus]], [[2-5|Wally No. 8]], [[3-5|Wally No. 8 MK II]], [[4-2|Corrupt Nasod Miner]], [[5-1|Uno Hound]]) to fly abnormally high and out of the skill's reach when Rising Slash is executed on them. It is not the skill itself that causes the glitch, but an error in the monster's programming. | ||
{{MKSkills}} | {{MKSkills}} |