Over Taker: Difference between revisions

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| '''Triple Punch'''
| '''Triple Punch'''
Three slow, but stunning punches. But with each hit, enemies are pushed back, with the third punch dealing heavy knockback. Cancelling after the second punch with a skill also works well.
Three slow, but stunning punches. But with each hit, enemies are pushed back, with the third punch dealing heavy knockback. Cancelling after the second punch with a skill also works well.
*''Post KR 5/28 patch:''
New animation, changed to multi hit command.
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{{CX}} 200% Phy. Damage <br>
{{CX}} 200% Phy. Damage <br>
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| '''Nasod Spikes'''
| '''Nasod Spikes'''
Raven summons three metal spikes from the ground, launching the opponent into the air.
Raven summons three metal spikes from the ground, launching the opponent into the air.
*''Post KR 5/28 patch:''
Number of spikes increased to 3.
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{{CX}} 200% Phy. Damage <br>
{{CX}} 200% Phy. Damage <br>
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| '''Meteor Punch'''
| '''Meteor Punch'''
While in the air; Ravens dives down, slams the enemy into the ground, then launches them with his claw. Second hit stuns long enough to combo.
While in the air; Ravens dives down, slams the enemy into the ground, then launches them with his claw. Second hit stuns long enough to combo.
*''Post KR 5/28 patch:''
Shockwave when landing the second X.
Last X summons 5 Nasod spikes. No longer launches.
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{{CDR}}{{CU}} <br>
{{CDR}}{{CU}} <br>
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