Gungnir: Difference between revisions

No change in size ,  4 June 2014
→‎Tips and Details: They're spears not arrows
(→‎Tips and Details: They're spears not arrows)
Line 99: Line 99:


== Tips and Details ==
== Tips and Details ==
*Arrows land about 100 range apart, virtually covering the screen. This skill is devastating on large, wide bosses (such as [[2-x|Nasod Inspector]], [[3-x|Ancient Bone Dragon]], [[3x-2|Teach the Tyrant]], [[5-1|Uno Hound]], [[6-2|Coral Sea Serpent]], etc).
*Spears land about 100 range apart, virtually covering the screen. This skill is devastating on large, wide bosses (such as [[2-x|Nasod Inspector]], [[3-x|Ancient Bone Dragon]], [[3x-2|Teach the Tyrant]], [[5-1|Uno Hound]], [[6-2|Coral Sea Serpent]], etc).
**The arrows can be blocked by nearby platforms.
**The spears can be blocked by nearby platforms.
**The armor of the [[5-3|Glitter Armor Vanguard]] will often act as a platform and block out the damage from the spears (but not the tornadoes) reducing the damage inflicted.
**The armor of the [[5-3|Glitter Armor Vanguard]] will often act as a platform and block out the damage from the spears (but not the tornadoes) reducing the damage inflicted.
*The animation time is incredibly long (approximately five seconds), but in turn, the skill freeze time is also lengthy (approximately 3.72 seconds), preventing the opponent from trying to avoid and/or escape the attack. (A rebalancing patch has reduced the animation time by 0.4 second but it still remains very long.)
*The animation time is incredibly long (approximately five seconds), but in turn, the skill freeze time is also lengthy (approximately 3.72 seconds), preventing the opponent from trying to avoid and/or escape the attack. (A rebalancing patch has reduced the animation time by 0.4 second but it still remains very long.)
1,904

edits