Archenemy: Difference between revisions
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(Updated video to show skill note function, skill note updated) |
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'''Description:''' Each javelin explodes (like the awakened version) and hits twice. | '''Description:''' Each javelin explodes (like the awakened version) and hits twice. | ||
* | *Directly increased [[Archenemy]] damage in the past by doubling the hits. The hit count doesn't change anymore, so the skill note description is misleading. | ||
*Allows [[Burning Nasod Hand]] to increase the damage if Nasod arm commands are used to fire the javelins. | **Allows [[Burning Nasod Hand]] to increase the damage if Nasod arm commands are used to fire the javelins. | ||
*PvP damage modifier when used in awakening is increased from .4 to .6. | *PvP damage modifier when used in awakening is increased from .4 to .6. | ||
*All targets in range of the explosion are damaged. | |||
*Javelin MP gain reduced from 3 MP to 0. | *Javelin MP gain reduced from 3 MP to 0. | ||
<br> | <br> |