Freiturnier/de: Difference between revisions
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=== | === Munition/Kannonkugeln === | ||
[[File:Chungammo.png|right|thumb|Chung's | [[File:Chungammo.png|right|thumb|Chung's altes Munitions-Icon.<br>Voll und Leer]] | ||
Chung's '''Ammunition Supply''' is one of his most notable and interesting features. Many of his skills are ammo-reliant. Skills such as [[Detonation]] and [[Lunatic Blow]] use up all of Chung's ammo, but increase in power based on how much ammo was used. Other skills such as [[Aiming Shot]] or [[Steel Edge]] use only one. Many of Chung's X attacks use ammo too.<br> | Chung's '''Ammunition Supply''' is one of his most notable and interesting features. Many of his skills are ammo-reliant. Skills such as [[Detonation]] and [[Lunatic Blow]] use up all of Chung's ammo, but increase in power based on how much ammo was used. Other skills such as [[Aiming Shot]] or [[Steel Edge]] use only one. Many of Chung's X attacks use ammo too.<br> | ||
To reload your ammo, stand still. This reload animation is affected by action speed. You can also reload by using certain skills or combos like<br> | To reload your ammo, stand still. This reload animation is affected by action speed. You can also reload by using certain skills or combos like<br> | ||
{{ | {{CY}}{{CY}}({{CD}}{{CY}}){{CY}} | ||
*[[Reload Mastery]] and [[Remodel Magazine]] give [[Shelling Guardian]] and [[Shooting Guardian]] a chance to reload an extra cannonball, respectively. | *[[Reload Mastery]] and [[Remodel Magazine]] give [[Shelling Guardian]] and [[Shooting Guardian]] a chance to reload an extra cannonball, respectively. | ||
**Remodel Magazine increases Shooting Guardian's ammo supply. | **Remodel Magazine increases Shooting Guardian's ammo supply. | ||
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=== | === Berserker-Modus === | ||
[[File:Beadchung.png|right|thumb|Chung's | [[File:Beadchung.png|right|thumb|Chung's dritte Machtbosstperle.<br>Leer und Voll]] | ||
[[File:Awakenchung.png|right|thumb| | [[File:Awakenchung.png|right|thumb|Chung's verändertes Charakterbild während des Berserker-Modus]] | ||
Despite being covered in chains when empty, Chung's third '''[[Awakening Mode|awakening]] bead''' is obtained like any other. It has a different appearance to indicate when Berserk Mode is ready.<br> | Despite being covered in chains when empty, Chung's third '''[[Awakening Mode|awakening]] bead''' is obtained like any other. It has a different appearance to indicate when Berserk Mode is ready.<br> | ||
When Berserk Mode is activated, Chung is enveloped in his full Freiturnier armor (notably including the helmet) stored inside his suit's '''Guardian Stone''', a special object that increases his fighting ability. The benefits of Berserk Mode are: | When Berserk Mode is activated, Chung is enveloped in his full Freiturnier armor (notably including the helmet) stored inside his suit's '''Guardian Stone''', a special object that increases his fighting ability. The benefits of Berserk Mode are: | ||
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== | == Schwere Haltung == | ||
Whenever Chung is hit while he has a blue outline (e.g., the third attack of the ZZZ combo. Like super armor, it cannot be seen if unit graphics are not set to high), he switches to a guarding stance which gives 66% damage reduction. However, he will stagger after guarding around 5-6 hits or an attack that [[Status Effects|stuns or flattens]].<br> | Whenever Chung is hit while he has a blue outline (e.g., the third attack of the ZZZ combo. Like super armor, it cannot be seen if unit graphics are not set to high), he switches to a guarding stance which gives 66% damage reduction. However, he will stagger after guarding around 5-6 hits or an attack that [[Status Effects|stuns or flattens]].<br> | ||
While guarding, Chung can counterattack: | While guarding, Chung can counterattack: | ||
*Press {{ | *Press {{CY}} to swing your cannon and inflict 215% physical damage. This knocks down.<br> | ||
*Press {{CX}} to fire a short blast in both directions and inflict 350% magic damage. If used very close to a foe, it can hit twice. This knocks down and uses one cannonball. If you have no cannonballs, the Z attack is used instead. | *Press {{CX}} to fire a short blast in both directions and inflict 350% magic damage. If used very close to a foe, it can hit twice. This knocks down and uses one cannonball. If you have no cannonballs, the Z attack is used instead. | ||
**[[Veteran Technique]] gives [[Iron Paladin]] a chance to not knock down with the X counter (similar to [[Counter Chance]]). | **[[Veteran Technique]] gives [[Iron Paladin]] a chance to not knock down with the X counter (similar to [[Counter Chance]]). | ||
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== | == Aufstehkonter == | ||
When Chung gets knocked down, if you have at least one cannonball, press {{CX}} to shoot the floor and launch foes as you evade backward using the recoil. The attack does 390% magic damage and is affected by [[Veteran Technique]]. | When Chung gets knocked down, if you have at least one cannonball, press {{CX}} to shoot the floor and launch foes as you evade backward using the recoil. The attack does 390% magic damage and is affected by [[Veteran Technique]]. | ||
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== | == Triviales == | ||
*Oddly, "Freiturnier" is [https://translate.google.com/?hl=en&tab=wT#de/en/Freiturnier German for "free tournament."] | *Oddly, "Freiturnier" is [https://translate.google.com/?hl=en&tab=wT#de/en/Freiturnier German for "free tournament."] | ||
*When awakened, Chung shouts special actives' names instead of calmly stating them. | *When awakened, Chung shouts special actives' names instead of calmly stating them. |