Hunting Fields: Difference between revisions
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As the name suggests, the Resting Areas are areas between Towns and Fields where you may rest and recover HP and MP with no monsters to bother you. This is where the NPCs [[Helen]] and [[Glave]] can be found. In addition, you may also find a Board and Mailbox. | As the name suggests, the Resting Areas are areas between Towns and Fields where you may rest and recover HP and MP with no monsters to bother you. This is where the NPCs [[Helen]] and [[Glave]] can be found. In addition, you may also find a Board and Mailbox. | ||
Just like in villages, your combat system is disabled here and skills cannot be used. Feita and Ruben | Just like in villages, your combat system is disabled here and skills cannot be used. Feita and Ruben are the only regions that don't have rest areas. | ||
<br> | <br> | ||
== Player Capacity == | == Player Capacity == | ||
Every Hunting Field cannot contain several different people at a single given time. Because of this, most Fields are limited to a capacity of 8 players. Once the Field contains 8 people, the next player that enters will be relocated to the same field under a different server. | Every Hunting Field cannot contain several different people at a single given time. Because of this, most Fields are limited to a capacity of 8 players. Once the Field contains 8 people, the next player that enters will be relocated to the same field under a different server. |
Revision as of 05:14, 5 August 2014
Hunting Fields
The Hunting Fields is one of the alternative methods to obtain EXP, besides dungeons and PvP. The Hunting Fields allows you to explore areas of Elrios and face enemies.
Field Mobs
Just like dungeons, there will be mobs where you can defeat for EXP, ED, and drops. Many mobs that appear here will have similar appearances and attacks to regular mobs found in Dungeons.
Defeated monsters will respawn within a set amount of time at the same spot that they reside in. If monsters move too far from their respawn area, they will immediately stop fighting you and start running back to their spot. They will be absolutely invincible when this occurs.
Defeating mobs will lower your stamina as well as Equipment durability. When you run out of stamina, you may continue to fight but no EXP, ED, or drops will be given.
There will be two types of mobs: Aggressive and Reactive.
Aggressive Mobs
Aggressive Mobs are monsters that will attack you whenever you are within range of their attacks. Aggressive monsters are identified with a yellow life-bar.
Reactive Mobs
Reactive Mobs are monsters that will attack you only when you attack them first. Unless you attack them first, they will make no attempt to fight you. Reactive monsters are identified with a green life-bar.
Safe Spots
Every field has an area that cannot be reached by monsters. This area can be identified by a wider, farther viewpoint. This is the ideal spot for healing without being attacked by monsters or having to leave the field.
Resting Areas
As the name suggests, the Resting Areas are areas between Towns and Fields where you may rest and recover HP and MP with no monsters to bother you. This is where the NPCs Helen and Glave can be found. In addition, you may also find a Board and Mailbox.
Just like in villages, your combat system is disabled here and skills cannot be used. Feita and Ruben are the only regions that don't have rest areas.
Player Capacity
Every Hunting Field cannot contain several different people at a single given time. Because of this, most Fields are limited to a capacity of 8 players. Once the Field contains 8 people, the next player that enters will be relocated to the same field under a different server.
There are three Fields with a player capacities than the others: Lake Noahs, Wally's Memorial Bridge, and the Field Boss Raid. Lake Noahs can only contain 1 player, meaning you will always enter that Field without anyone else entering. Wally's Memorial Bridge can contain only 4 players and both areas of the Field Boss Raid can contain a maximum of 12 players.
Field Bosses
Just like dungeons, you can face bosses in the Hunting Fields. Each region, except Ruben, will have a chance of spawning a unique Field Boss or Bosses. Their chances of appearing will increase if more monsters in the area are being killed.
List of Bosses
- Elder
|-| Bethma=
|-| Altera=
Epithet | Boss Name | Image | Description | Moves (All are performed with Super Armor) |
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Cruel Slayer | Sleshu | The field-roaming commander hates adventurers. Force a face-off by making trouble. |
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Nasod Supervisor | Muta | A tough Nasod guard boss that oversees the field. |
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|-| Feita=
Epithet | Boss Name | Image | Description | Moves (All are performed with Super Armor) |
---|---|---|---|---|
Corrupt Glitter | Bater | Bater is one tough Glitter gone wrong. He hardly knows any better than to walk aimlessly and chomp at enemies. |
| |
Gigantic Jubigee | Wamu | This giant can be tough to beat. Avoid the exploding seed pocket at all costs. |
|
|-| Velder=
Epithet | Boss Name | Image | Description | Moves (All are performed with Super Armor) |
---|---|---|---|---|
Uno and the Girls | Lanos | What Lanos lack in brain size, he makes up for in muscular hands bigger than his head. He fights side by side with Shinee and Moonstar. |
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Moonstar | If there weren't anyone else to fight, she and Shinee would be shooting arrows at each other! |
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Shinee | A dark elf lady who may have a rivalry with Moonstar, but she sets it aside during battle. |
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Dark Soldiers | Glitter Troops: Red | The bullheaded member of the Dark Soldiers: Glitter Troops is an effective mid-ranged fighter. |
| |
Glitter Troops: Pink | The Dark Soldiers: Glitter Troops count on this guy to take their enemies down from afar. |
| ||
Glitter Troops: Black | The Dark Soldiers: Glitter Troops mob boasts of this monster that moves like a ninja. |
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Glitter Troops: Yellow | A giant hammer allows this monster to crush rivals into the ground. He appears among a group named Dark Soldiers: Glitter Troops. |
| ||
Glitter Troops: Blue | The defender of the Dark Soldiers: Glitter Troops, this monster is tough to catch unawares. |
|
|-| Hamel=
Epithet | Boss Name | Image | Description | Moves (All are performed with Super Armor) |
---|---|---|---|---|
Guardian Golem | Stone God | You're lucky if this one doesn't show up, unless you're looking for an instant, gigantic enemy. |
Note:
| |
The Raven Shadow | Shadows | The harsh demon shaman roams the grounds of Hamel to fight off adventurers with magic and lightning. |
|
|-| Sander=
Epithet | Boss Name | Image | Description | Moves (All are performed with Super Armor) |
---|---|---|---|---|
Crazy Dog | Cerberus | This crazy dog swipes with his rock hard paws. He uses his feral instincts to howl and charge at enemies, causing them to run in panic! |
| |
Dark Magician | Mapu | This warlock is one of the more powerful Trocks who uses undead sorcery to manipulate its opponents. |
|
Rewards
You will receive rewards from killing Field Bosses. Rewards can only be received if you have contributed at least 8% of the bosses' life. After killing the boss, they will drop a Roasted Mutton to recover 100% HP, a Pineapple to recover 150 MP, a Field Boss Cube, and an Evil Souls Orb. If you contribute the most damage towards the boss when over 4 people fought against the boss, there will receive two Field Boss Cubes instead.
Please note that you will not receive anything from killed bosses if you are in a Field area whose level range is 10 levels above or below your current level.
Evil Souls Orb
Rewards can be obtained from Evil Souls Orb by exchanging them to Ariel. Exchanging 3 Evil Souls Orb will let you pick your reward between:
- 1 EXP Medal (15% for 1 Day)
- 2 COBO Complete Recovery Potions
- 3 Vigor Potions
- 1 El Tree Seed
Exchanging 30 Orbs will give you a chance to earn seals. Unlike exchanging 3 Orbs, these rewards will be randomly selected for you:
- 1 COBO Phoru Foot Stamp (White)
- 1 COBO Phoru Foot Stamp (Purple)
Field Boss Cube
Field Boss Cubes can be opened to give a random reward:
- 10 Magic Stones
- 5 Advanced Magic Stones
- 10 El Shards of any type
- 10 Blessed Weapon Enhancement Stones
- 20 Blessed Armor Enhancement Stones
- 1 Ariel's Magic Amulet (Random between level 5-8)
- 1 Random Monster Card (Can be Normal Monster or Epic NPC Card)
- 5 Resurrection Stones
- 1 Random Dual Magic Stone
- 1 Random High-Grade Magic Stone
- 3 Stamina Potion
Field Boss Raid