Arc Tracer: Difference between revisions
→Additional Combos
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! width="50%" |Description<br>NOTE: ''' | ! width="50%" |Description<br>NOTE: '''Nasod Armor combos are applicable only when Add is in [[Add's Features#DP_Mode|Dynamo Configuration Mode]]. Nasod Armor combos will be activated after the normal combos. Combos affected can be seen [[Nasod Armor Mode - Transform#Tips and Details|here]].''' | ||
! width="25%" |Damage<br>NOTE: Damage is calculated with [[Nasod Armor Mode - Transform|Level 1 Nasod Armor Mode - Transform]] and Awakening with around 30% increased damage. | ! width="25%" |Damage<br>NOTE: Damage is calculated with [[Nasod Armor Mode - Transform|Level 1 Nasod Armor Mode - Transform]] and Awakening with around 30% increased damage. | ||
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'''Electron Quake (Transform Combo)''' | '''Electron Quake (Transform Combo)''' | ||
Add will blink towards the target and slam them down, stunning them, followed by a 2 punches reinforced with the Nasod armor, and finishes by smashing the ground, | Add will blink towards the target and slam them down, stunning them, followed by a 2 punches reinforced with the Nasod armor, and finishes by smashing the ground, releasing a travelling spike of electricity that damages targets. | ||
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(After base combo)<br> | (After base combo)<br> |