Elemental Master: Difference between revisions

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File:02NEWEM.png|Cash Shop Cut in
File:02NEWEM.png|Cash Shop Cut in
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== Trivia ==
*As an '''Elemental Master''', Aisha is occasionally shown reading a book (both when entering and when finishing a dungeon)
**If one pays close attention, she has three different books that appear to be chosen randomly by the model: one with simple writing, one with a big symbol resembling an E in it, and one with a pentagram in it. The latter can also be seen in one of the dynamic camera poses, when the camera pans in a way that the book glitches in, and the cover appears transparent, showing the pentagram.
*In a 2011 KR Elsword update, [[Elemental Master]] assumed a different pose. NA also received this change later.
*The majority of Elemental Master's combos require a considerable amount of MP so without any, she won't be able to perform her magic based combos.
*'''Elemental Master''''s combos are considerably stronger due to her high Magic attack and that they require MP.
*The skill [[Water Cannon]] is the first skill to be introduced in the form of water and not ice.
*'''Elemental Master''' was one of the paths chosen by the players to be revamped in 1/17/13 during the series of Class revamp patches.
*As Aisha trained her magic further in Velder, her coat depicts the crest of [[Velder]].
*After the new character selection screen update, Elemental Master's character description says she uses the four elements but replaces earth with lightning.
*'''Elemental Master''' special actives are capable to deal high magical damage to targets if the skill lands all hits. This make it hard to utilize her skills against bosses that are the same scale as herself or smaller.
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{{Characters}}
{{Characters}}

Revision as of 00:46, 9 September 2014

Elemental Master
Full Name
Aisha
Class
Elemental Master
Weapon
Staff, Magic, Elemental Magic
Release Date
7 January 2010
11 May 2011
July 13th, 2011
11 January 2012
Statistics
Speed
Slow
Range
Long
Difficulty
Normal
Magical
Playtime's over!


Elemental Master

Specialty

Elemental Masters continue on the path of the four Elements: Ice, Fire, Wind and Lightning. They gain more skills that have very unique traits, more status-inflicting properties and large areas of attack to reinforce their abilities to wipe away large groups of enemies. Their new Aura Buff enhancements allow them to further weaken the enemies or prolong their buff's duration time. With flexible ways of attacking, Elemental Master can protect anyone from oncoming enemies or fast flying projectiles with help from their Statue of Glory, or they can activate Shining Body and fiercely face projectiles head on and absorb them without a flinch. Elemental Masters are the perfect class to be beside when you need protecting, fighting with the help of the elements.

Background

Following in the footsteps of her mentor, Aisha tries to advance her magic further, and eventually manages to harness the power over the four elements of nature. Obtaining her newfound powers as well as being able to control the tide of the battlefield, Aisha successfully becomes the Elemental Master!

Second Class Advancement

At Lv35, High Mage can advance into Elemental Master. The second class advancement quest is obtained from Ariel, the event NPC located in every town.

Elemental Master

Elemental Master can also be obtained by using the Mall item: Elemental Master Potion.
  1. Talk to Adel in Altera.
  2. Collect 20 Memory Alloys from Nasod monsters throughout the Altera region.
  3. Collect 5 Titanium Blades from the Nasod Blader in Nasod Foundry on any difficulty.
  4. Speak with Allegro in Feita.
  5. Collect 40 Spirit of Devildoms from Glitter Necromancers throughout the Feita region.
    • Recommended either doing [[5-3}Underground Chapel]] on Very Hard(☆☆☆).
    • Or doing Spiral Corridor and killing only the Necromancer in the first map and leaving. You will spend 0.2 of your stamina per run.


Skill Tree

Skill Tree: ElementalMaster


Additional Combos

Image Description Damage/MP per hit
File:Em1.png Lightning Strike

After shooting a fireball, Aisha will call forth a storm that push targets back and deal damage 3 times (for stoic) and end the combo with a lightning strike.

  • Post KR 1/17/2013 patch:
    • Aisha will continue to strike lightning at targets for 3 more times. This combo can now also be done with XXZZ.
  • This combo is very powerful and gains a lot of mp compared to her other magic attacks but at the cost of it counting as 2 launches.

130% Mag. Damage
60% Mag. Damage x3
300% Mag. Damage x3

File:Em2.png Frostbite Sphere

An upgrade of Aisha old combo in which she makes a magic ball in her hands. This combo now pull targets together. Can be used against shielded mobs. This changes:

  • XX>X, in which Aisha shoots 2 fireballs then inflicts damage with the Frostbite Globe out the end of her staff.
  • ZZ^ZZ, in which Aisha does 2 hits with her staff, 1 upward hit while doing a 360 degree spin, and then she inflicts the Frostbite Globe out of her hand.(Experienced Elemental Masters can loop ZZ^Z which doesn't release the Frostbite Globe, allowing for further combos.
    • Post KR 3/29/2012 patch:
    • Post KR 1/17/2013 patch:
      • Aisha still does this combo. However it is not shown in the list of new combos after class change.

130% Mag. Damage
130% Mag. Damage
30% Mag. Damage x6
4 MP per hit
+ 100% Mag. Damage
OR
90% Phy. Damage
120% Phy. Damage
100% Mag. Damage
30% Mag. Damage x6
4 MP per hit
+ 100% Mag. Damage

File:EMCombo3.png Dash Firespin
  • Post KR 1/17/2013 patch: New Combo
    • After Aisha runs towards her target, she will do a uppercut with staff, then proceeds to do a teleport smash, ending the combo with High Magician's Surrounding Fire combo.
      • Both hits of surrounding fire require 10 MP each.


150% Phy. Damage
220% Phy. Damage
100% Mag. Damage x3
210% Mag. Damage


Skills


Videos


Gallery




Characters