Nature's Force: Difference between revisions

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==Trivia==
==Trivia==
*This skill originally used Mana for kicking, however this was taken out during a rebalancing patch.
*This skill originally used Mana for kicking, however this was taken out during a rebalancing patch.
*After that rebalancing patch this skill used to prevent Rena from gaining any MP from her kicks but this was also taken out in a later rebalancing patch.
**After that rebalancing patch this skill used to prevent Rena from gaining any MP from her kicks but this was also taken out in a later rebalancing patch.
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Revision as of 10:56, 11 September 2014

File:WSs2.png [Active] Rena illuminates her feet with a green aura which greatly increases her physical attack damage while also decreasing her knockdown rate for a limited amount of time.

Nature Force can be boosted with the aid of 1 Nature Bar.


Requirements

Class Master Level Required SP Cost Per Level
Wind Sneaker Lv.20 35 4


Skill Information

Skill Level Level Required Damage (Physical) Nature Force MP Usage Cooldown
Kicks Damage
Increase
MP Gain Knockdown Rate
Decrease
Duration
1 35 102% 20% -25% 1% 10 seconds 10 7 seconds
2 106% 27% 2%
3 38 111% 34%
4 42 115% 41% 3%
5 46 120% 48%
6 50 124% 55% 4%
7 54 129% 62%
8 58 134% 69% 5%
9 62 138% 76%
10 66 143% 83% 6%
11 70 147% 90%
12 74 152% 97% 7%
13 -* 157% 104%

*Please note that you can only achieve these levels through equipments, accessories, and titles.

Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.6 ?? MP ?? ?? Seconds


Tips and Details

  • Nature Force reduces the MP Rena gains from her kicks, this does not influence MP she gains from other sources.
  • When active, this also increases the range of Rena's kicks.
  • With its high hitstun and high range, Nature Force can be used as a excellent combo starter.
  • The buff is already active before her activation kick and so will still be applied even if you fail to complete the animation.
  • Nature Force has a quicker activation rate as compared to most skills, so it is possible to perform a hitstun if you are hit during the animation.
    • Any hits before the animation is able to go midway (into activation) will cancel the the hitstun, although the skill will still be active.


Updates

  • 07/04/2013 KR
    • MP gain penalty is decreased.


Trivia

  • This skill originally used Mana for kicking, however this was taken out during a rebalancing patch.
    • After that rebalancing patch this skill used to prevent Rena from gaining any MP from her kicks but this was also taken out in a later rebalancing patch.