Moonlight Rhapsody: Difference between revisions
From Elwiki
No edit summary |
|||
Line 36: | Line 36: | ||
! 1 Stack || 2 Stacks || 3 Stacks | ! 1 Stack || 2 Stacks || 3 Stacks | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 55 || % || % || % || % || 10 Seconds || rowspan="7" | | | align="left" | 1 || rowspan="2" | 55 || % || % || % || % || 10 Seconds || rowspan="7" | 1 Second <br> (0.64 Seconds) || rowspan="7" | 200 MP || rowspan="7" | 13 Seconds | ||
|- | |- | ||
| align="left" | 2 || % || % || % || % || 12 Seconds | | align="left" | 2 || % || % || % || % || 12 Seconds | ||
|- | |- | ||
| align="left" | 3 || 58 || | | align="left" | 3 || 58 || % || 297% || 593% || 891% || 14 Seconds | ||
|- | |- | ||
| align="left" | 4 || 62 || | | align="left" | 4 || 62 || % || 316% || 632% || 949% || 16 Seconds | ||
|- | |- | ||
| align="left" | 5 || 66 || | | align="left" | 5 || 66 || % || 335% || 671% || 1008% || 18 Seconds | ||
|- | |- | ||
| align="left" | 6 || 70 || % || % || % || % || 20 Seconds | | align="left" | 6 || 70 || % || % || % || % || 20 Seconds |
Revision as of 10:45, 17 September 2014
File:TiTSkill2.png | [Special Active] |
Overlimit
| |
Dynamo Mutation Point Usage
|
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Diabolic Esper | Lv. 20 | 55 | 5 | Gravity Buster |
Skill Information
Skill Level | Level Required | Damage (Magical) | Rhapsody Duration | Rhapsody Interval (With 1 Mutation Point) |
MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Esper Release | Rhapsody | ||||||||
1 Stack | 2 Stacks | 3 Stacks | |||||||
1 | 55 | % | % | % | % | 10 Seconds | 1 Second (0.64 Seconds) |
200 MP | 13 Seconds |
2 | % | % | % | % | 12 Seconds | ||||
3 | 58 | % | 297% | 593% | 891% | 14 Seconds | |||
4 | 62 | % | 316% | 632% | 949% | 16 Seconds | |||
5 | 66 | % | 335% | 671% | 1008% | 18 Seconds | |||
6 | 70 | % | % | % | % | 20 Seconds | |||
7 | 74 | % | % | % | % | 22 Seconds |
Updates
9/18/2014 KR
- Rhapsody interval lowered to 1 second (0.64 seconds with 1 Mutation point).
- Esper Release damage increased
- Removed "Only Diabolic Esper can activate" from description
- Fixed tooltip error regarding Overlimit
Tips and Details
- Rhapsody stacks will accumulate on each Rhapsody that hits the target.
- Rhapsody stacks can be detonated by anyone hitting the target, making Stack 3 extremely hard to obtain outside of solo play.
- Both the skill and the Rhapsody stacks last as long as described in the skill
- The duration of the Rhapsody stack is refreshed when the target is hit by another Rhapsody.
- The explosions can hit nearby targets, depending on the stack amount. Stack 1 has a small AoE, while Stack 3 is much larger.
- The explosions cannot trigger title, set, or attribute effects
- The Rhapsody pulse that applies stacks counts as a hit, meaning opponents can Mana Break it and on-hit titles can trigger from it (such as Painkiller).