Dynamo Configuration - Space Breach: Difference between revisions
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| [[File:TiTSkill4.png]] | | [[File:TiTSkill4.png]] | ||
| '''[Active]''' Add generates a crack in space and barrages the enemy. | | '''[Active]''' Add generates a crack in space and barrages the enemy. | ||
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<font color="FFC000">'''Moving Shot'''</font> | | | ||
|<font color="FFC000">'''Moving Shot'''</font> | |||
*Pressing the skill key while moving forward will deal additional hits. | *Pressing the skill key while moving forward will deal additional hits. | ||
*The additional hits consume MP (DP in awakening). | *The additional hits consume MP (DP in awakening). | ||
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| <font color="4488FF">'''DP Using Skill'''</font> | |||
*During Dynamo Configuration Mode (Awakening), DP will be consumed for this skill instead of MP. | |||
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== Tips and Details == | |||
*Each additional hit costs 10 MP/DP, for a total of 5 extra hits. | |||
*If knocked down or launched while holding the skill, the additional hits will continue regardless. | |||
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{{TTracerSkills}} | {{TTracerSkills}} |
Revision as of 17:54, 19 September 2014
File:TiTSkill4.png | [Active] Add generates a crack in space and barrages the enemy. |
Moving Shot
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DP Using Skill
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Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Time Tracer | Lv. 20 | 35 | 3 | Dynamo Configuration - Magnetron |
Skill Infomation
Skill Level | Level Required | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Space Crack | Additional Hits | Space Crack | Additional Hits | ||||
1 | 35 | 213% | 31% | 3 | 5 | 45 MP ~ 95 MP |
9 Seconds |
2 | 220% | 32% | |||||
3 | 36 | 227% | 33% | ||||
4 | 39 | 234% | 34% | ||||
5 | 42 | 241% | 35% | ||||
6 | 45 | 248% | 36% | ||||
7 | 48 | 255% | 37% | ||||
8 | 51 | 261% | 38% | ||||
9 | 54 | 268% | 39% | ||||
10 | 56 | 275% | 40% | ||||
11 | 60 | 282% | 41% | ||||
12 | 63 | 289% | 42% | ||||
13 | 66 | 296% | 43% | ||||
14 | 69 | 303% | 44% | ||||
15 | 72 | 310% | 45% |
Tips and Details
- Each additional hit costs 10 MP/DP, for a total of 5 extra hits.
- If knocked down or launched while holding the skill, the additional hits will continue regardless.