Quake Buster/pl: Difference between revisions
Line 15: | Line 15: | ||
During Awakening, a maximum of 1 Dynamo Mutation Point will be consumed. | During Awakening, a maximum of 1 Dynamo Mutation Point will be consumed. | ||
For each mutation point used, damage of the skill is increased by 10%.[http://www.example.com link title] | For each mutation point used, damage of the skill is increased by 10%.[http://www.example.com link title] | ||
<iframe width="560" height="315" src="//www.youtube.com/embed/szd1WPI796U" frameborder="0" allowfullscreen></iframe> | |||
Revision as of 18:39, 27 September 2014
[Special Active] Add charges his dynamos with electricity and fires an electrical blast downwards with a heavy kick. The blast will then rapidly surge along any surface upon contact. Dynamo Mutation Point Usage During Awakening, a maximum of 1 Dynamo Mutation Point will be consumed. For each mutation point used, damage of the skill is increased by 10%.
[Special Active] Add charges his dynamos with electricity and fires an electrical blast downwards with a heavy kick. The blast will then rapidly surge along any surface upon contact. Dynamo Mutation Point Usage During Awakening, a maximum of 1 Dynamo Mutation Point will be consumed. For each mutation point used, damage of the skill is increased by 10%.link title
<iframe width="560" height="315" src="//www.youtube.com/embed/szd1WPI796U" frameborder="0" allowfullscreen></iframe>
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Psychic Tracer | Lv. 20 | 30 | 3 | EMP Shock | Level 30 Layer Skill Quest |
Skill Infomation
Skill Level | Level Required | Damage (Magical) | MP Usage | DP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Before Impact (Configuration Mode) |
Initial Blast (Configuration Mode) |
Shockwave (Configuration Mode) |
Dissolution Mode (Non-awakening) |
Configuration Mode (Awakening) | ||||
1 | 30 | 93% (120%) | 1597% (2040%) | 37% (48%) | 150 MP | 40 DP | 0 DP | 15 Seconds |
2 | 96% (124%) | 1649% (2106%) | 38% (50%) | |||||
3 | 31 | 99% (128%) | 1701% (2173%) | 39% (51%) | ||||
4 | 34 | 102% (132%) | 1753% (2239%) | 41% (53%) | ||||
5 | 37 | 105% (136%) | 1805% (2305%) | 42% (54%) | ||||
6 | 40 | 108% (140%) | 1857% (2372%) | 43% (56%) | ||||
7 | 43 | 111% (143%) | 1908% (2438%) | 44% (57%) | ||||
8 | 46 | 114% (147%) | 1960% (2504%) | 45% (59%) | ||||
9 | 49 | 117% (151%) | 2012% (2570%) | 47% (60%) | ||||
10 | 52 | 120% (155%) | 2064% (2637%) | 48% (62%) | ||||
11 | 55 | 123% (159%) | 2116% (2703%) | 49% (64%) | ||||
12 | 58 | 126% (163%) | 2168% (2769%) | 50% (65%) | ||||
13 | 61 | 129% (167%) | 2220% (2836%) | 51% (67%) | ||||
14 | 64 | 132% (171%) | 2272% (2902%) | 53% (68%) | ||||
15 | 67 | 135% (175%) | 2324% (2968%) | 54% (70%) | ||||
16 | 70 | 138% (179%) | 2376% (3035%) | 55% (71%) | ||||
17 | 73 | 141% (182%) | 2427% (3101%) | 56% (73%) |
Tips and Details
- Quake Buster can also be activated in mid air.
- The Initial Blast only applies once per mobs.
- Best used on foes against a wall, as it allows full hits to connect easier.
- The initial blast may go through the floor if used too close to a wall.
- Similarly to Phoenix Strike, Quake Buster is capable of wiping out a large number of monsters across a relatively large range. Although this is great for the user's combo/technical score, it may deter other players from getting their scores up. Try not to use it too much in dungeons.