Icicle Wave: Difference between revisions
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| [[Image:IW.png]]<br> | | [[Image:IW.png]]<br> | ||
| '''[Active]''' Aisha brings forth a quick-lengthening road of ice which frostbite opponents over a distance. | | '''[Active]''' Aisha brings forth a quick-lengthening road of ice which may frostbite opponents over a distance. | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSelNA|CharLight|Aisha}}" | |- style="background:{{ColorSelNA|CharLight|Aisha}}" | ||
! Class | ! Class !! Master !! Level Required !! SP Cost Per Level !! Alternative | ||
|- | |- | ||
| [[Aisha|Magician]] || Lv. 20 || 5 || 2 || [[Fire Road]] | | [[Aisha|Magician]] || Lv. 20 || 5 || 2 || [[Fire Road]] | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSelNA|CharLight|Aisha}}" | |- style="background:{{ColorSelNA|CharLight|Aisha}}" | ||
! rowspan=2 | Skill Level !! rowspan=2 | Required | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage !! rowspan=2 | Road Duration (Range) !! rowspan=2 | Frostbite Debuff !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSelNA|CharLight|Aisha}}" | |- style="background:{{ColorSelNA|CharLight|Aisha}}" | ||
! Staff Hit (Physical) !! Road Damage (Magical) | ! Staff Hit (Physical) !! Road Damage (Magical) | ||
|- | |- | ||
| align="left" | 1 || rowspan="3" | 5 || 69.0% || 308% || 1.0 Seconds || rowspan="25" | 25% Attack Speed | | align="left" | 1 || rowspan="3" | 5 || 69.0% || 308% || 1.0 Seconds || rowspan="25" | 25% Attack Speed Reduction<br> for 6 Seconds || rowspan="25" | 30 MP || rowspan="25" | 4 Seconds | ||
|- | |- | ||
| align="left" | 2 || 70.5% || 315% || rowspan=2 | 1.1 Seconds | | align="left" | 2 || 70.5% || 315% || rowspan=2 | 1.1 Seconds | ||
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| align="left" | 13 || 24 || 87.6% || 391% | | align="left" | 13 || 24 || 87.6% || 391% | ||
|- | |- | ||
| align="left" | 14 || 26 || 89.1% || 398% || rowspan=2 | 1.7 | | align="left" | 14 || 26 || 89.1% || 398% || rowspan=2 | 1.7 Seconds | ||
|- | |- | ||
| align="left" | 15 || 28 || 90.7% || 405% | | align="left" | 15 || 28 || 90.7% || 405% | ||
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| align="left" | 25 || 106% || 474% | | align="left" | 25 || 106% || 474% | ||
|} | |} | ||
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles. | <nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles. | ||
<br> | <br> | ||
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'''Name:''' Icy Block (얼음 블록) | '''Name:''' Icy Block (얼음 블록) | ||
'''Description:''' | '''Description:''' +10% damage, Icicle doesn't pierce and explodes on impact. | ||
== Tips and Details == | == Tips and Details == | ||
*The road has a chance to apply weapon elements like normal attacks. | *The road has a chance to apply weapon [[elements]] like normal attacks. | ||
*Unlike [[Fire Road]], '''Icicle Wave''' | *Unlike [[Fire Road]], '''Icicle Wave''' is not dash cancellable. | ||
**This causes '''Icicle Wave''' to be difficult to | **This causes '''Icicle Wave''' to be more difficult to follow up with. | ||
*The wave of ice will always turn in the direction of the ground as long as there is a turn, but it will never go from a higher place and be carried to a lower place. (ex. casted on a higher platform and hits the edge, does not continue to what is beneath, keeps going straight in the air.) The same is true for [[Fire Road]]. | *The wave of ice will always turn in the direction of the ground as long as there is a turn, but it will never go from a higher place and be carried to a lower place. (ex. casted on a higher platform and hits the edge, does not continue to what is beneath, keeps going straight in the air.) The same is true for [[Fire Road]]. | ||
<br> | <br> | ||
== Updates == | == Updates == | ||
*07/04/2013 KR | *07/04/2013 KR | ||
** | **Changed so it gives similar damage to [[Fire Road]]. | ||
*07/11/2013 KR | *07/11/2013 KR | ||
** | **Now will always inflict debuff. | ||
** | **Changed DoT damage to attack speed reduction. | ||
<br> | <br> | ||
Revision as of 17:00, 19 November 2014
[Active] Aisha brings forth a quick-lengthening road of ice which may frostbite opponents over a distance. |
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Magician | Lv. 20 | 5 | 2 | Fire Road |
Skill Information
Skill Level | Level Required | Damage | Road Duration (Range) | Frostbite Debuff | MP Usage | Cooldown | |
---|---|---|---|---|---|---|---|
Staff Hit (Physical) | Road Damage (Magical) | ||||||
1 | 5 | 69.0% | 308% | 1.0 Seconds | 25% Attack Speed Reduction for 6 Seconds |
30 MP | 4 Seconds |
2 | 70.5% | 315% | 1.1 Seconds | ||||
3 | 72.0% | 322% | |||||
4 | 6 | 73.6% | 329% | 1.2 Seconds | |||
5 | 8 | 75.2% | 336% | ||||
6 | 10 | 76.7% | 343% | 1.3 Seconds | |||
7 | 12 | 78.3% | 350% | ||||
8 | 14 | 79.8% | 357% | 1.4 Seconds | |||
9 | 16 | 81.4% | 363% | ||||
10 | 18 | 82.9% | 370% | 1.5 Seconds | |||
11 | 20 | 84.5% | 377% | ||||
12 | 22 | 86.0% | 384% | 1.6 Seconds | |||
13 | 24 | 87.6% | 391% | ||||
14 | 26 | 89.1% | 398% | 1.7 Seconds | |||
15 | 28 | 90.7% | 405% | ||||
16 | 30 | 92.2% | 412% | 1.8 Seconds | |||
17 | 32 | 93.8% | 419% | ||||
18 | 34 | 95.3% | 426% | 1.9 Seconds | |||
19 | 36 | 96.9% | 433% | ||||
20 (M) | 38 | 98.4% | 440% | 2.0 Seconds | |||
21 | -* | 100% | 447% | ||||
22 | 102% | 454% | 2.1 Seconds | ||||
23 | 103% | 460% | |||||
24 | 105% | 467% | 2.2 Seconds | ||||
25 | 106% | 474% |
*Please note that you can only achieve these levels through equipments, accessories, and titles.
Skill Note
Name: Icy Block (얼음 블록)
Description: +10% damage, Icicle doesn't pierce and explodes on impact.
Tips and Details
- The road has a chance to apply weapon elements like normal attacks.
- Unlike Fire Road, Icicle Wave is not dash cancellable.
- This causes Icicle Wave to be more difficult to follow up with.
- The wave of ice will always turn in the direction of the ground as long as there is a turn, but it will never go from a higher place and be carried to a lower place. (ex. casted on a higher platform and hits the edge, does not continue to what is beneath, keeps going straight in the air.) The same is true for Fire Road.
Updates
- 07/04/2013 KR
- Changed so it gives similar damage to Fire Road.
- 07/11/2013 KR
- Now will always inflict debuff.
- Changed DoT damage to attack speed reduction.