Wind Wall: Difference between revisions

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*Not recommended in PvP, as it can be easily mana broken.
*Not recommended in PvP, as it can be easily mana broken.
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== Trivia ==
*There was a bug where if Elsword used [[Rolling Smash]] into a [[Wind Ward]] he will spin forward endlessly.


{{GASkillsKR}}
{{GASkillsKR}}

Revision as of 00:08, 25 November 2014

File:Wind Ward.png [Special Active] Rena casts a wind vortex in front of her that sucks in nearby enemies, trapping them in its center until it dissipates.

Wind Ward can be boosted with the aid of 2 Nature Bars.


Requirements

Class Master Level Required SP Cost Per Level
Grand Archer Lv.20 50 4


Skill Information

Skill Level Level Requirement Wall of Wind (Magical) Max Hits Duration MP Usage Cooldown
1 50 123% 9 4 Seconds 200 MP 16 Seconds
2 129% 10 4.4 Seconds
3 53 134% 11 4.8 Seconds
4 57 140% 12 5.2 Seconds
5 61 145% 13 5.6 Seconds
6 65 151% 14 6.0 Seconds
7 69 156% 15 6.4 Seconds
8 73 162% 16 6.8 Seconds


Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.525 1.25 MP ?? ?? Seconds


Tips and Details

  • Wind Ward can also be activated in mid-air.
  • Wind Ward is a excellent AoE mob-gathering, which is useful in secret dungeons.
    • When used on Type H he isn't able to absorb spores while the skill is active.
  • When soloing, it is best used with the kick combo (ZZZ^Z spam), as to recover most of the MP back.
  • Not recommended in PvP, as it can be easily mana broken.


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