Aiming Shot: Difference between revisions
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| align="left" | 13 || 71 || 826% | | align="left" | 13 || 71 || 826% | ||
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| align="left" | 14 || | | align="left" | 14 || 74 || 845% | ||
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| align="left" | 15 || 864% | | align="left" | 15 || 77 || 864% | ||
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| align="left" | 16 || 884% | | align="left" | 16 || 80 || 884% | ||
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<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles. | <nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles. |
Revision as of 09:04, 1 December 2014
[Active] Chung takes quick aim and fires a cannonball at the closest target in front of him. |
Requirements
Class | Master | Level Required | SP Cost per Level |
---|---|---|---|
Fury Guardian | Lv. 20 | 40 | 3 |
Shooting Guardian | |||
Shelling Guardian |
Skill Information
Skill Level | Level Required | Shelling (Magical) | Range | Ammo Usage | MP Usage | Cooldown |
---|---|---|---|---|---|---|
1 | 40 | 594% | 1000 | 1 | 20 MP | 5 Seconds |
2 | 613% | |||||
3 | 41 | 633% | ||||
4 | 44 | 652% | ||||
5 | 47 | 671% | ||||
6 | 50 | 691% | ||||
7 | 53 | 710% | ||||
8 | 56 | 729% | ||||
9 | 59 | 748% | ||||
10 | 62 | 768% | ||||
11 | 65 | 787% | ||||
12 | 68 | 806% | ||||
13 | 71 | 826% | ||||
14 | 74 | 845% | ||||
15 | 77 | 864% | ||||
16 | 80 | 884% |
*Please note that you can only achieve these levels through equipments, accessories and titles.
Skill Note
“ | This document was developed by a secret sniper and it has all the details on how to attack the enemy diligently. -Anonymous |
” |
Name: Property Bullet (속성 탄환)
Description: Triples the chance of your elemental attribute activating when using Aiming Shot.
Tips and Details
- Consumes 1 cannonball.
- However, a cannonball is not used if there are no targets in range when the skill is used.
- Aiming Shot knocks down.
- It will not knock down if enemy is trapped in Rumble Shot. In some cases, it may reset the KD.
- This skill is boosted by Tactical Trooper's red cannonballs.
Updates
- 03/29/2012 KR
- Decreased height range by 45 degrees.
- 07/10/2014 KR
- MP recovery error fixed
- Damage increased.
- 07/17/2014 KR
- Fixed non-TT classes sometimes firing Red Cannonballs.
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