Shooting Star: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSelNA|CharLight|Chung}}" | |- style="background:{{ColorSelNA|CharLight|Chung}}" | ||
! rowspan=3 | Skill Level !! rowspan=3 | | ! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! rowspan=3 | Explosions (Magical) !! rowspan=2 colspan=2 | Number of<br>Missiles !! colspan=4 | Max Hits !! rowspan=3 | Ammo Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- style="background:{{ColorSelNA|CharLight|Chung}}" | |- style="background:{{ColorSelNA|CharLight|Chung}}" | ||
! colspan=2 | Normal !! colspan=2 | Awaken | ! colspan=2 | Normal !! colspan=2 | Awaken | ||
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! Normal !! Awaken !! Shell !! Splash !! Shell !! Splash | ! Normal !! Awaken !! Shell !! Splash !! Shell !! Splash | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 40 || 373% || rowspan="13" | 12 || rowspan="13" | 15 || rowspan="13" | 12 || rowspan="13" | 12 || rowspan="13" | 15 || rowspan="13" | 15 || rowspan="13" | 3 || rowspan="13" | 300 | | align="left" | 1 || rowspan="2" | 40 || 373% || rowspan="13" | 12 || rowspan="13" | 15 || rowspan="13" | 12 || rowspan="13" | 12 || rowspan="13" | 15 || rowspan="13" | 15 || rowspan="13" | 3 || rowspan="13" | 300 MP || rowspan="13" | 21 Seconds | ||
|- | |- | ||
| align="left" | 2 || 385% | | align="left" | 2 || 385% |
Revision as of 06:56, 2 December 2014
[Special Active] Chung launches 12 guided missiles from his cannon that explode upon impact. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Shooting Guardian | Lv. 20 | 40 | 3 | Artillery Strike - Quantum Ballista |
Skill Information
Skill Level | Level Required | Explosions (Magical) | Number of Missiles |
Max Hits | Ammo Usage | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Normal | Awaken | ||||||||||
Normal | Awaken | Shell | Splash | Shell | Splash | ||||||
1 | 40 | 373% | 12 | 15 | 12 | 12 | 15 | 15 | 3 | 300 MP | 21 Seconds |
2 | 385% | ||||||||||
3 | 41 | 397% | |||||||||
4 | 44 | 409% | |||||||||
5 | 47 | 421% | |||||||||
6 | 50 | 434% | |||||||||
7 | 53 | 446% | |||||||||
8 | 56 | 458% | |||||||||
9 | 59 | 470% | |||||||||
10 | 62 | 482% | |||||||||
11 | 65 | 494% | |||||||||
12 | 68 | 506% | |||||||||
13 | 71 | 518% |
Skill Note
“ | Hello, I am Ariel your Cobo Service representative. We are working hard always putting your happiness first. That's why we're here! We would like to introduce a new produce, a Special Guided Missiles. It's lighter in weight and has improved explosive features. He have prepared sufficient supplies to you, so come by and purchase one. - Cobo Service, Ariel
|
” |
Name: Special Cobo Guided Missile / (코보 특제 유도탄)
Description: MP cost -15. Explosion range +10%
Tips and Details
- Three extra missiles will be fired while in Awakening Mode.
- Almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).
- This skill inflicts damage separate from the user's combo/technique score: Shells damage.
- In a situation where there are more than one target, the missiles does not attack the nearest foe, instead it homes in on random targets.
- However, more missiles will be directed on closer targets.
Updates
- 06/30/2011 KR
- Removed skill requirement Heavy Railgun
- 07/28/2011 KR
- Slightly increased MP regeneration rate.
- 07/10/2014 KR
- Damage increased