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Revision as of 16:42, 13 December 2014
What are Monster Cards?
Monster Cards are consumable items that can only used in dungeons. They cannot be used in the Hunting Fields. They will represent a certain monster or miniboss that will help you fight against any opponent using the same attacks that they possess in the dungeons that they appear in. They can also be used in the Training Room as training dummies.
Characteristics of a Monster Card
- The summoned monster will stay on the field for 180 seconds.
- The card will have a 250 second cooldown after being used.
- Their attacks will not knockdown.
- If the monster moves too far from you or if you move too far from the monster, they will automatically teleport back to your side.
- The monster will not be affected by buffs such as the Aura Accelerators.
- Any summoned monster that die will not be considered a kill. Therefore, it will not contribute to stamina consumption, quest requirements, or title requirements.
- The summoned monster's stats is dependent on the summoner's level. They will not be affected by the user's stats.
Obtaining Monster Cards
There are a few ways that you can obtain Monster Cards, such as:
- Collecting them from killed monsters or minibosses in dungeons
- Obtaining them as a reward from certain events
- Obtaining them from Field Boss Cubes
- Purchasing them from other players, via the Market or directly trading
- Exchanging 12 Competitor's Coins to Camilla (Applicable only to Epic NPC Cards)
- Crafting them with a character who chooses Alchemist job (Applicable only to some Epic NPC Cards and Unique Monster Cards)
List of Monsters
Ruben
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Mars
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Ruchi
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Tree Knight
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Fairy Guardian
Elder
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Wally Guardian
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Poison Mush
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White Ghost Magician
-
Jango
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Apple Mong
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Bomber Mong
Besma
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Lizardman Saurus
-
Cactus
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Fire Komodo
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Nasod Bee
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Nasod Miner
-
Armadillo
-
Scorpion King
Altera
-
Black Crow Sniper
-
Sonic Bat
-
Nasod Scorpion
-
Nasod Guard : Shield
-
Nasod Guard : Type-Ice
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Nasod Scorpion King
-
Black Crow Gladiator
Parte
-
Glitter Spearman
-
Lantern Fly
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Rage Stone Golem
-
Glitter Necromancer
-
Jubigee
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Stone Gargoyle
-
Proxy the Nimble
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Glitter Protector
Belder
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Cockatigle
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Arc Glitter Dasher
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Arc Glitter Sniper
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Arc Glitter Assassin
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Arc Glitter Panzer
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Glitter Commander
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Kenaz
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Dark Elf Sentinel
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Glitter Alchemist
-
Stealthy Morfos
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McGard the Blitzkrieg
Hamel
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Shadow Walker
-
Hagalaz
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Ancient Iced Crab
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Merman
-
Chilling Hedgehog
-
Shadow Defender
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Shadow Port Sniper
-
Iz
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Shadow Port Trickster
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Shadow Voider
-
Fallen Chloe
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Giant Hammer Bobosse
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Shadow Sniper
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Ancient Nasod Guard
-
Mantares
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Fallen Red Knight
Sander
-
Oba Trock
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Rocky Trock
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Vegar Trock
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Garpai Harpy
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Giant Garpai Harpy
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Whirlwind Harpy
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Strong Rocky Baron
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Fierce Stone Axe Bootru
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Gold Wing Aello
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Dark Wing Okypete
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Rash Oba Trock
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Rash Rocky Trock
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Rash Vegar Trock
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Caluso Elite Warrior
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Caluso Assassin Warrior
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Caluso Combat Warrior
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Caluso Wind Warrior
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Enraged Slyphid
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Trock Cerberus
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Battle Chief Tuadin
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Battle Chief Vegar
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Battle Chief Baryon
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Battle Chief Tariq
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Dark Vegar Trock
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Dark Oba Trock
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Dark Rocky Trock
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Incubus: Ikus
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Slayer: Anu
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Succubus: Eris
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Incubus : Inculord
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Slayer : Anu
(Miniboss) -
Succubus : Erilot
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Waldo's Domination
Maîtres légendaires
Unlike other Monster Cards, the Epic NPC Cards can be obtained only through exchanging 12 Competitor's Coin to Camilla or trading with another player that has it. They're also obtainable from Field Boss Cubes. Unlike other Cards, they are not usable in the Training Room and will not appear in the Room's drop down menu.
Unique Monster Card
These cards can only be obtained by crafting them with a character that chose the Alchemist profession. These cards can only be crafted if your character has reached the required Alchemist level. Unlike the other Monster Cards, these 3 cards have a duration of 240 seconds instead of 180.
-
Hellish Ice Berthe
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Karis
-
White Colossus Helputt
Special
Pre-Release Event Cards
- Après la refonte de l'arbre de compétences, les cartes des troisièmes classes sont devenues des anges.
Release Event Cards
Autre
-
Skillz