Hunting Prey: Difference between revisions
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**Lu charges forward in super armor and crushes enemies with her gauntlet. | **Lu charges forward in super armor and crushes enemies with her gauntlet. | ||
**Ciel fires a spinning bullet that drags enemies with it | **Ciel fires a spinning bullet that drags enemies with it | ||
***Ciel's Gunblade will also do physical contact damage at close range. | |||
<br> | <br> | ||
Revision as of 21:48, 21 December 2014
[Active] Gather enemies in front into one place. Super armored when Lu is in play |
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Duo | Lv. 20 | 5 | 2 | Strong Strike |
Skill Information
Skill Level | Level Required | Damage | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Lu | Ciel | Lu | Ciel | ||||||
Dash (Physical) | Finishing Blow (Physical) | Rolling Cutter (Magical) | Dash | Finishing Blow | Rolling Cutter | ||||
1 | 5 | 33% | 66% | 110% | 5 | 3 | 8 | 45 MP | 8 Seconds |
2 | 34% | 67% | 112% | ||||||
3 | 34% | 69% | 115% | ||||||
4 | 6 | 35% | 70% | 117% | |||||
5 | 8 | 36% | 72% | 120% | |||||
6 | 10 | 37% | 73% | 122% | |||||
7 | 12 | 37% | 75% | 125% | |||||
8 | 14 | 38% | 76% | 127% | |||||
9 | 16 | 39% | 78% | 130% | |||||
10 | 18 | 40% | 79% | 132% | |||||
11 | 20 | 40% | 81% | 135% | |||||
12 | 22 | 41% | 82% | 137% | |||||
13 | 24 | 42% | 84% | 140% | |||||
14 | 26 | 43% | 85% | 142% | |||||
15 | 28 | 43% | 87% | 145% | |||||
16 | 30 | 44% | 88% | 147% | |||||
17 | 32 | 45% | 90% | 150% | |||||
18 | 34 | 46% | 91% | 152% | |||||
19 | 36 | 46% | 93% | 155% | |||||
20 (M) | 38 | 47% | 94% | 157% | |||||
21 | -* | 48% | 96% | 160% | |||||
22 | 49% | 97% | 162% | ||||||
23 | 49% | 99% | 164% | ||||||
24 | 50% | 100% | 167% |
Tips and Details
- Each character has their own unique version of the skill
- Lu charges forward in super armor and crushes enemies with her gauntlet.
- Ciel fires a spinning bullet that drags enemies with it
- Ciel's Gunblade will also do physical contact damage at close range.