Artillery Support: Difference between revisions
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== Requirements == | == Requirements == | ||
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! Class !! Master !! Level Required !! SP Used Per Level | ! Class !! Master !! Level Required !! SP Used Per Level | ||
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== Skill Information == | == Skill Information == | ||
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! Skill Level !! Level Requirement !! Damage (Magical) !! Waves !! Rockets per Wave !! Max Targets !! MP Usage !! Cooldown | ! Skill Level !! Level Requirement !! Damage (Magical) !! Waves !! Rockets per Wave !! Max Targets !! MP Usage !! Cooldown | ||
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Revision as of 09:06, 2 January 2015
[Active] Chung marks a target with a beacon. Waves of rockets bombard the marked target. |
Requirements
Class | Master | Level Required | SP Used Per Level |
---|---|---|---|
Tactical Trooper | Lv. 20 | 60 | 5 |
Skill Information
Skill Level | Level Requirement | Damage (Magical) | Waves | Rockets per Wave | Max Targets | MP Usage | Cooldown |
---|---|---|---|---|---|---|---|
1 | 60 | 104% | 4 | 3 | 3 | 40 MP | 7 seconds |
2 | 112% | ||||||
3 | 63 | 120% | |||||
4 | 67 | 127% | |||||
5 | 71 | 135% | |||||
6 | 75 | 143% |
Tips and Details
- Artillery Support's rockets will not activate Commander's Mark's rockets.
- Like Siege, Artillery Support activates elemental attributes at a low rate (33%-50% of the chance?).
- You can also mark knocked down targets(invincible enemies).
- The skill note of Commander's Mark does not affect the rockets of Artillery Support.
- Artillery Support's rockets rain from a much lower position than Commander's Mark and always descend from the left.
- Sometimes the rockets won't flinch your opponent, making it unreliable.
Trivia
- In NA, Assist Shelling was renamed to Artillery Support.
Updates
- 11/07/2013 KR
- Range increased by 30%.
- Rocket wave count increased from 3 to 4.
- 05/15/2014 KR
- Marks up to 3 opponents.
- 07/10/2014 KR
- When the reticle appears, the marked targets are hit stunned.
- Execution speed increased.