Evoke: Difference between revisions
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! scope="col" style="border-style: solid; border-width: 1px" | Skill Level | ! scope="col" style="border-style: solid; border-width: 1px" | Skill Level | ||
! scope="col" style="border-style: solid; border-width: 1px" | | ! scope="col" style="border-style: solid; border-width: 1px" | First Hit | ||
! scope="col" style="border-style: solid; border-width: 1px" | | ! scope="col" style="border-style: solid; border-width: 1px" | Second Hit | ||
! scope="col" style="border-style: solid; border-width: 1px" | Explosion | ! scope="col" style="border-style: solid; border-width: 1px" | Explosion | ||
! scope="col" style="border-style: solid; border-width: 1px" | MP Usage | ! scope="col" style="border-style: solid; border-width: 1px" | MP Usage |
Revision as of 16:52, 30 December 2011
[Special Active] Rena releases a trap that, once activated, deals physical damage to all enemies in its radius. Evoke can be activated by an arrow or an enemy touching it. |
Requirements
Trapping Ranger |
Skill Information
Skill Level | First Hit | Second Hit | Explosion | MP Usage | Cool Down |
---|---|---|---|---|---|
1 | 7% Physical Damage | 8% Physical Damage | 627% Physical Damage | 100 MP |
5 Seconds |
2 | 8% Physical Damage | 10% Physical Damage | 752% Physical Damage | ||
3 | 10% Physical Damage | 12% Physical Damage | 877% Physical Damage | ||
4 | 11% Physical Damage | 13% Physical Damage | 1002% Physical Damage | ||
5 (MAX) | 13% Physical Damage | 16% Physical Damage | 1190% Physical Damage |