ElEditors, Interface administrators, Administrators
85,550
edits
m (Text replacement - "\[\[Revolver[_ ]Cannon[_ ]-[_ ]Original[_ ]Piercing[_ ]Ammo([^]]*)\]\]" to "Revolver Cannon - OP Bomb$1") |
m (Text replacement - "\[\[Shadow[_ ]Technique[_ ]of[_ ]Mercenary[_ ]-[_ ]Victory([^]]*)\]\]" to "Victory Survival Strategy$1") |
||
Line 66: | Line 66: | ||
**It is also possible to catch with Z when the opponent is pressed against a wall. | **It is also possible to catch with Z when the opponent is pressed against a wall. | ||
*Because of the increasing overheat penalties for each extra punch, when used at full power, [[Deadly Raid]] has the most severe overheat damage of any of [[Weapon Taker]]'s or [[Veteran Commander]]'s skills and commands. In return, this skill does an incredible amount of damage for a 100 MP skill, but is risky in situations where you can't heal, like PvP. | *Because of the increasing overheat penalties for each extra punch, when used at full power, [[Deadly Raid]] has the most severe overheat damage of any of [[Weapon Taker]]'s or [[Veteran Commander]]'s skills and commands. In return, this skill does an incredible amount of damage for a 100 MP skill, but is risky in situations where you can't heal, like PvP. | ||
**This can be bypassed by having the [[ | **This can be bypassed by having the [[Victory Survival Strategy|Victory Survival Strategy]] passive. | ||
*While very powerful, [[Deadly Raid]] can still be mana broken in PvP, unlike [[Harpoon Spear]]; therefore, it might be more advantageous in PvE. | *While very powerful, [[Deadly Raid]] can still be mana broken in PvP, unlike [[Harpoon Spear]]; therefore, it might be more advantageous in PvE. | ||
*At level 8 [[Deadly Raid]] does about 5,349% damage with 3 Stacks of '''Overheat''' | *At level 8 [[Deadly Raid]] does about 5,349% damage with 3 Stacks of '''Overheat''' |