Fatal Fury: Difference between revisions
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== [[Skill Note]] == | == [[Skill Note]] == | ||
* If Fatal Fury's first hit misses, Elsword recovers 50% (85) MP and the skill is interrupted. If it connects, then the other 4 hits will inflict 20% more damage (meaning that at level 5 the first hit stays at 399%, then the other 4 are boosted up to 478,8%). Its damage boost is more noticeable the more the skill is leveled up. The opponent also cannot | * If Fatal Fury's first hit misses, Elsword recovers 50% (85) MP and the skill is interrupted. If it connects, then the other 4 hits will inflict 20% more damage (meaning that at level 5 the first hit stays at 399%, then the other 4 are boosted up to 478,8%). Its damage boost is more noticeable the more the skill is leveled up. The opponent also cannot MP break after the second hit nor dodge after the first hit. | ||
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Revision as of 00:26, 6 February 2012
[Special Active - Vitality] Strike your enemy 5 times with a charged sword attack and then end it with a swing knocking enemies off their feet. |
Requirements
Elsword |
Skill Information
Skill Level | Hits |
MP |
Cooldown | |
1 | 210% Physical Damage | |||
2 | 252% Physical Damage | |||
3 | 294% Physical Damage | |||
4 | 336% Physical Damage | |||
5 (M) | 399% Physical Damage | |||
6 | 462% Physical Damage |
Skill Note
- If Fatal Fury's first hit misses, Elsword recovers 50% (85) MP and the skill is interrupted. If it connects, then the other 4 hits will inflict 20% more damage (meaning that at level 5 the first hit stays at 399%, then the other 4 are boosted up to 478,8%). Its damage boost is more noticeable the more the skill is leveled up. The opponent also cannot MP break after the second hit nor dodge after the first hit.
Tips and Details
- A decent skill early on in the game, you will need to max it as pre-requisite for Assault Slash as well.
- Fatal Fury is a great skill to end a combo with. It may also be used to stun your target long enough for your teammates.
- Oddly enough, the skill note's 20% damage boost almost always only works for the last 3 hits when used against bosses (not mini-bosses). This bug also rarely occurs in PvP, sometimes for even more hits. However, it's not yet certain what exactly can trigger it.