Over Taker: Difference between revisions

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Revision as of 20:01, 6 February 2012

Over Taker
Full Name
Raven
Class
Over Taker
Weapon
Blade, Nasod Arm
Don't waste my time...

Over Taker

Speciality

Unlike his counterpart, the Sword Taker, Over Taker uses brute force and straight-up attacks to make his opponent suffer.

Background

With every fight, Raven's Nasod Arm reaches new limits to its powers. He trains his body to the limit to retain his sanity and focuses on pure brute attacks from his Nasod arm. Yet Raven realizes his body has reached the limit, and soon he would lose himself to insanity. The Nasod Arm was amplifying his rage and causing him to lose control. Because of this, he requested the aid of the Ponggo's mechanic and had him attach a "Rage Preventer" to his Nasod arm to help him channel his rage into controlled power. However, Raven knew this could not last forever; and the one day he could potentially lose control of himself. But by overtaking the Nasod Arm's power for the time being, he was dubbed "Over Taker"


First Class Advancement

Raven is required to be Lv15 to begin his first class advancement.

Taker

  1. Eliminate 18 Phorus in 2-4 on any difficulty.
  2. Speak to Echo the alchemist of Elder
  3. Collect a drop from the Big Brothers in 2-2
  4. Clear 2-1 in Very Hard (☆☆☆) within 7 minutes or lower.


After completing the Taker quest chain, Raven can decide between advancing as a Sword Taker or an Over Taker.

Over Taker

Over Taker can also be obtained by using the Item Mall item: Over Taker's Revelation
    • Obtain 4 drops from the Bats at 2-2.
    • Talk to Lenphad, the Blacksmith of Elder.
    • Collect 20 drops from Little Brothers at 2-3.
    • Collect a drop from Nasod Banthus, the boss of 2-3, on Very Hard.
    • Collect 2 Rusty Metal Scraps which can be obtained from disassembling weapons between the levels 1 ~ 17.
  1. Collect a drop from Wally No.8, the boss of 2-5, on Very Hard.
  2. Talk to Echo, the alchemist of Elder.


At Lv35, an Over Taker can advance into a Reckless Fist.

Additional Combos

Image Description
Triple Punch

Three slow, but stunning punches. But with each hit, enemies are pushed back,
with the third punch dealing heavy knockback. Canceling after the second punch
with a skill also works well.

Nasod Spikes

Raven summons three metal spikes from the ground, launching the opponent into the air.

File:Ot23.png Meteor Punch

While in the air; Ravens dives down, slams the enemy into the ground, then
launches them with his claw.
Second hit stuns long enough to combo.


Skills

Special Active

Charged Bolt
Arc Enemy
Valkyrie's Javelinlock.gif
Guardian Strike
Nuclearlock.gif


Active

Weapon Breakerlock.gif

Buff

Magic Adrenaline
Power Adrenaline

Passive

Intermediate Magic Training
Infinity Cause
Powerful Mind
Shadow Piercing
Reversal Fighter


Characters