Strong Will: Difference between revisions
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| [[Image:SI_STRONGWILL.png]] | | [[Image:SI_STRONGWILL.png]] | ||
| '''[Passive]''' Increase your attack. | | '''[Passive]''' Increase your attack. | ||
Chance to ignore enemies' hits. ( | Chance to ignore enemies' hits. (gets knocked back and suffer only 1 damage)<br> | ||
Changes the magic damage of some skills into physical damage. | Changes the magic damage of some skills into physical damage. | ||
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*When blocking with [[Guard]] in dungeons, chance of damage negation is doubled. | *When blocking with [[Guard]] in dungeons, chance of damage negation is doubled. | ||
*[[Strong Will]] can save [[Iron Paladin]] from '''any''' attack, including powerful one-hit skills. | *[[Strong Will]] can save [[Iron Paladin]] from '''any''' attack, including powerful one-hit skills. | ||
*Actives and Special Actives whose explosions do physical damage instead of magic damage include: [[Lunatic Blow]], [[Detonation]], [[Steel Edge]], [[Lunatic Fury]], [[Aiming Shot]], [[Sudden Burster]], and [[Artillery Nova]]. | *Actives and Special Actives whose explosions do physical damage instead of magic damage include: [[Lunatic Blow]], [[Detonation]], [[Steel Edge]], [[Lunatic Fury]], [[Aiming Shot]], [[Sudden Burster]], and [[Artillery Nova]]. | ||
**Combos which involve cannon shots are not affected. | **Combos which involve cannon shots are not affected. |