Reload Mastery: Difference between revisions

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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Reload_Up.png]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Reload_Up.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Chung gets a certain chance to reload 1 more ammo during normal combos(E.g:X, ZZvZ, >>^ZZ) or standing still.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Chung gets a certain chance to reload 1 more ammo everytime he reloads (Skill, combo, or standing still).
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| style="border-style: solid; border-width: 1px;" | '''Chance of Extra Ammo Reloaded'''  
| style="border-style: solid; border-width: 1px;" | '''Chance of Extra Ammo Reloaded'''  
| style="border-style: solid; border-width: 1px;" | '''Ammo Reloaded'''  
| style="border-style: solid; border-width: 1px;" | '''Ammo Reloaded'''  
| style="border-style: solid; border-width: 1px;" | '''Chance to Not Used Ammo during Combos(XX or >>ZZX)'''
| style="border-style: solid; border-width: 1px;" | '''Chance of Reloading When Hit (PVP Chance)'''
| style="border-style: solid; border-width: 1px;" | '''??'''
| style="border-style: solid; border-width: 1px;" | '''Cooldown'''
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| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | 1  
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== Additional Notes ==
*Only the chance of reloading when hit is affected by the cooldown
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{{ShgSkills}}
{{ShgSkills}}

Revision as of 19:45, 13 February 2012

Description


[Passive] Chung gets a certain chance to reload 1 more ammo everytime he reloads (Skill, combo, or standing still).


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Shelling Guardian Lv5 45SP
- -


Skill Information

Skill Lv Chance of Extra Ammo Reloaded Ammo Reloaded Chance of Reloading When Hit (PVP Chance) Cooldown
1 10% +1 10%(5%) 2 seconds
2 20% 15%(7.5%)
3 40% 20%(10%)
4 40% 25%(12.5%)
5 (M) 50% 30%(15%)


Additional Notes

  • Only the chance of reloading when hit is affected by the cooldown


Template:ShgSkills