Maelstrom Rage: Difference between revisions
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| align="center" rowspan="1" | 96% | | align="center" rowspan="1" | 96% | ||
| align="center" rowspan="1" | 6s | | align="center" rowspan="1" | 6s | ||
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<br> | |||
== After 29/03/12 patch (KR only) Skill Infomation == | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
|- | |||
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Skill Level''' | |||
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Physical Damage''' | |||
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Duration''' | |||
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Hits''' | |||
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''MP''' | |||
| align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | '''Cooldown''' | |||
|- | |||
| align="center" style="border-style: solid; border-width: 1px;" | 1 | |||
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 37% | |||
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 3s | |||
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | Depends on Skill Level | |||
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 200MP | |||
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 10 Seconds | |||
|- | |||
| align="center" style="border-style: solid; border-width: 1px;" | 2 | |||
| align="center" rowspan="1" | | |||
| align="center" rowspan="1" | | |||
|- | |||
| align="center" style="border-style: solid; border-width: 1px;" | 3 | |||
| align="center" rowspan="1" | | |||
| align="center" rowspan="1" | | |||
|- | |||
| align="center" style="border-style: solid; border-width: 1px;" | 4 | |||
| align="center" rowspan="1" | | |||
| align="center" rowspan="1" | | |||
|- | |||
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M) | |||
| align="center" rowspan="1" | | |||
| align="center" rowspan="1" | | |||
|} | |} | ||
<br> | <br> |
Revision as of 03:59, 30 March 2012
Requirements
Sheath Knight |
Skill Information
Skill Level | Physical Damage | Hits | MP | Cooldown | Duration |
1 | ??% | 27 Hits | 200MP | 10 Seconds | 3s |
2 | ??% | 3.5s | |||
3 | ??% | 4s | |||
4 | ??% | 4.5s | |||
5 (M) | 73% | 5s | |||
6 | ??% | ??s | |||
7 | 96% | 6s |
After 29/03/12 patch (KR only) Skill Infomation
Skill Level | Physical Damage | Duration | Hits | MP | Cooldown |
1 | 37% | 3s | Depends on Skill Level | 200MP | 10 Seconds |
2 | |||||
3 | |||||
4 | |||||
5 (M) |
Trivia
- The graphics can be misleading on the range of this skill, as it's actual distance is 2x~3x further than what it appears.
- Very similar to Sniping Ranger's Wind Ward, except that this skill doesn't pull mobs towards the exact center and does slightly more damage.