Spinning Kick: Difference between revisions

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== Prerequisites ==
== Requirements ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''SP'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Skill Requirement'''</center>
|-
| [[Combat Ranger]]
| <center>Lv5</center>
| <center>40 SP</center>
| <center>None</center>
|}


{{PreStart}}
== Skill Information  ==
{{PreRow|Class=Combat Ranger|Master=5|SP=40|Skill=N/A|Req=N/A}}
{{VersionTabs
{{PreEnd}}  
|NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Hits'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Physical Damage'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''MP'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Cooldown'''</center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 11
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 105% per hit
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 100 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 5 seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 126% per hit
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 147% per hit
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 168% per hit
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 200% per hit
{{!}}}


<br>


== Skill Information  ==
|KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
{{!}}-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''  
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level'''
| style="border-style: solid; border-width: 1px;" | '''Max Hits'''  
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Hits'''</center>
| style="border-style: solid; border-width: 1px;" | '''Damage (physical)'''  
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Physical Damage'''</center>
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br>
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''MP'''</center>
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Cooldown'''</center>
|-
{{!}}-
| style="border-style: solid; border-width: 1px;" | 1  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1  
| style="border-style: solid; border-width: 1px;" rowspan="5" | 11<br>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 11<br>
| style="border-style: solid; border-width: 1px;" rowspan="1" | 105% per hit
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| style="border-style: solid; border-width: 1px;" rowspan="5" | 100 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 100 MP
| style="border-style: solid; border-width: 1px;" rowspan="5" |
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 5 seconds
<br>5 seconds<br> <br>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 177% per hit
{{!}}}


|-
}}
| style="border-style: solid; border-width: 1px;" | 2
| rowspan="1" | 126% per hit
|-
| style="border-style: solid; border-width: 1px;" | 3
| rowspan="1" | 147% per hit
|-
| style="border-style: solid; border-width: 1px;" | 4
| rowspan="1" | 168% per hit
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| rowspan="1" | 200% per hit
|-
|}
== After 29/03/12 patch (KR only) Skill Infomation ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
| style="border-style: solid; border-width: 1px;" | '''Max Hits'''
| style="border-style: solid; border-width: 1px;" | '''Damage (physical)'''
| style="border-style: solid; border-width: 1px;" | '''MP Usage'''
| style="border-style: solid; border-width: 1px;" | '''Cool Down'''
|-
| style="border-style: solid; border-width: 1px;" | 1
| style="border-style: solid; border-width: 1px;" rowspan="5" | 11<br>
| style="border-style: solid; border-width: 1px;" rowspan="1" | % per hit
| style="border-style: solid; border-width: 1px;" rowspan="5" | 100 MP
| style="border-style: solid; border-width: 1px;" rowspan="5" |
<br>5 seconds<br> <br>


|-
| style="border-style: solid; border-width: 1px;" | 2
| rowspan="1" | % per hit
|-
| style="border-style: solid; border-width: 1px;" | 3
| rowspan="1" | % per hit
|-
| style="border-style: solid; border-width: 1px;" | 4
| rowspan="1" | % per hit
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| rowspan="1" | 177% per hit
|-
|}
<br>


== Skill Note ==
== Skill Note ==

Revision as of 15:01, 31 March 2012

File:Spinning Kick.png
[Physical] Rena spins horizontally, drilling into opponents with her feet.


Requirements

Class
Master
SP
Skill Requirement
Combat Ranger
Lv5
40 SP
None

Skill Information

NA

Skill Level
Hits
Physical Damage
MP
Cooldown
1 11 105% per hit 100 MP 5 seconds
2 126% per hit
3 147% per hit
4 168% per hit
5(M) 200% per hit

KR

Skill Level
Hits
Physical Damage
MP
Cooldown
1 11
100 MP 5 seconds
2
3
4
5(M) 177% per hit


Skill Note

  • 30% chance that the target will not be knocked down.

Tips and Details

  • Opponents are knocked down at 6th hit unless they are stoic.
  • If used while inflicted with Frostbite, the number of hits increases to 17(?).
  • The distance covered by the skill increases if you are running while you activate it.


Template:CRSkills