Fatality: Difference between revisions
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== Trivia == | == Trivia == | ||
*This is the only | *This is the only 200MP locked skill that ''cannot'' be used in the air. | ||
{{TRSkills}} | {{TRSkills}} |
Revision as of 18:05, 1 April 2012
[Special Active] Rena excutes a slash that has varied physical damage. The damage output is either Critical, Normal, Weak, or Failure. |
Prerequisites
Trapping Ranger |
Skill Information
Skill Level | Critical Damage * (Physical) |
Normal Damage (Physical) |
Weak Damage (Physical) |
Failure Damage | MP | Cooldown |
---|---|---|---|---|---|---|
1 | 3277% | 1490% | 894% | 1 Damage | 200MP | 10 Seconds |
2 | 3933% | 1788% | 1073% | |||
3 | 4588% | 2085% | 1251% | |||
4 | 5243% | 2383% | 1430% | |||
5 (M) | 6227% | 2830% | 1698% |
(*Not to be mistaken with a Critical Hit. The name of this damage tier is merely a title; the damage is still subject to critical hit probability)
Trivia
- This is the only 200MP locked skill that cannot be used in the air.