Hell Blast: Difference between revisions
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*Ara can move and attack for about 3 seconds before the orb explodes, giving a chance for additional damage with the mana gained from [[Hell Blast]]. | *Ara can move and attack for about 3 seconds before the orb explodes, giving a chance for additional damage with the mana gained from [[Hell Blast]]. | ||
**However, when there are multiple enemies you can only prevent the knockup of the enemy closest to you. | **However, when there are multiple enemies you can only prevent the knockup of the enemy closest to you. | ||
**If more than 3 enemies are hit, you can use | **If more than 3 enemies are hit, you can use [[Suppression Energy]] to prevent knockdown. | ||
*16042% damage at level 2. | *16042% damage at level 2. | ||
<br> | <br> |
Revision as of 06:50, 21 February 2015
Requirements
Class | Master | Level Required | SP Cost Per Level | Skill Requirement |
---|---|---|---|---|
Yama Raja | Lv. 20 | 65 | 10 | Hyper Skill Quest |
Skill Information
Tips and Details
- Any targets that get caught by the suction effect of this skill within 700 range, including mobs behind or above Ara, will be dragged into the place where the Gigantic Energy Bullet will explode.
- In this case, enemies who pass through the orb while being pulled will receive additional hits. This is not counted to the total hits of the orb.
- Damage from Initial Hit only applies once per target.
- Ara can move and attack for about 3 seconds before the orb explodes, giving a chance for additional damage with the mana gained from Hell Blast.
- However, when there are multiple enemies you can only prevent the knockup of the enemy closest to you.
- If more than 3 enemies are hit, you can use Suppression Energy to prevent knockdown.
- 16042% damage at level 2.
Updates
- 08/22/2013 KR
- Fixed to be like other hyper actives, which cannot be mana broken.
- 11/06/2014 KR
- Damage increased.