Scare Chase: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Scare_Chase.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Scare_Chase.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung slams his Destroyer down and reloads one cannonball, then immediately uses it to fire a missile that targets and flies towards the nearest enemy | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung slams his Destroyer down and reloads one cannonball, then immediately uses it to fire a missile that targets and flies towards the nearest enemy exploding on impact. | ||
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{{PreRow|Class=Chung|Master=5|SP=5|Skill=-|Req=Detonation}} | {{PreRow|Class=Chung|Master=5|SP=5|Skill=-|Req=Detonation}} | ||
{{PreEnd}} | {{PreEnd}} | ||
== Skill Information == | == Skill Information == | ||
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<br> | |||
== [[Skill Note]] == | |||
'''Name:''' Wide Explosion(KR) | |||
'''Description:''' Increases the range blast radius by 50%. | |||
Increases the range blast radius by 50%. | *600 range. | ||
== Tips and Details == | == Tips and Details == | ||
*If used at melee range, the cannon slam deals approximately 120% physical damage and knocks enemies back about 200 range before firing the missile. Those enemies are most likely going to be hit by the missile. | *If used at melee range, the cannon slam deals approximately 120% physical damage and knocks enemies back about 200 range before firing the missile. | ||
**Those enemies are most likely going to be hit by the missile. | |||
*400 range is approximately the size of [[Hornet Sting]]'s explosion, or slightly smaller than [[Iron Scraps]]' radius. | |||
*[[Scare Chase]] homes in on the closest target; this includes barricades and boxes | |||
*Has a large delay range and time, causing opponents even far away to stop in place until after the missile hits. | |||
{{ChSkills}} | |||
[[Category:Chung_Skills|<br>Chung_Skills]] | [[Category:Chung_Skills|<br>Chung_Skills]] |
Revision as of 19:55, 6 April 2012
Description
[Special Active] Chung slams his Destroyer down and reloads one cannonball, then immediately uses it to fire a missile that targets and flies towards the nearest enemy exploding on impact. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Chung | Lv5 | 5SP |
- | Detonation |
Skill Information
Level | Missile Impact (physical) | Explosion (magical) | Blast Radius range |
Cooldown | MP Consumption |
1 | 249% | 931% | 400 |
10sec |
200MP |
2 | 299% | 1016% | |||
3 | 349% | 1219% | |||
4 | 399% | 1626% | |||
5 (M) | 474% | 1931% | |||
6 | 546% | 2236% | |||
7 |
Skill Note
Name: Wide Explosion(KR)
Description: Increases the range blast radius by 50%.
- 600 range.
Tips and Details
- If used at melee range, the cannon slam deals approximately 120% physical damage and knocks enemies back about 200 range before firing the missile.
- Those enemies are most likely going to be hit by the missile.
- 400 range is approximately the size of Hornet Sting's explosion, or slightly smaller than Iron Scraps' radius.
- Scare Chase homes in on the closest target; this includes barricades and boxes
- Has a large delay range and time, causing opponents even far away to stop in place until after the missile hits.