Archenemy: Difference between revisions
From Elwiki
Luigi2cool (talk | contribs) |
|||
Line 100: | Line 100: | ||
*It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit with the Javelins to reset. | *It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit with the Javelins to reset. | ||
*After the KR April 5th Patch the second hit from [[Arc Enemy]]'s note has reduced damage. | *After the KR April 5th Patch the second hit from [[Arc Enemy]]'s note has reduced damage. | ||
*The javelins also hit enemies in the back. | |||
{{OTSkills}} | {{OTSkills}} |
Revision as of 19:10, 8 April 2012
[Special Active] Raven summons 4 black javelins that go on standby, waiting until Raven strikes an enemy to instantly impale it. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Over Taker | Lv5 | 50SP |
N/A | N/A |
Skill Information
Skill Lv | Max Hits | Damage (Magical) | MP Usage |
Cool Down | Duration |
---|---|---|---|---|---|
1 | 4(8 with note) |
105% (168% in awakening) | 170 MP | 8 seconds |
30 seconds |
2 | 126% (202% in awakening) | ||||
3 | 147% (235% in awakening) | ||||
4 | 168% (269% in awakening) | ||||
5 (M) | 200% (319% in awakening) | ||||
6 | 231% (370% in awakening) | ||||
7 | 263% (420% in awakening) |
Skill Information (KR)
Skill Lv | Max Hits | Damage (Magical) | MP Usage |
Cool Down | Duration |
---|---|---|---|---|---|
1 | 4(8 with note) |
232% (355% in awakening) | 150 MP | 8 seconds |
30 seconds |
2 | 278% (426% in awakening) | ||||
3 | 324% (497% in awakening) | ||||
4 | 371% (569% in awakening) | ||||
5 (M) | 440% (675% in awakening) |
Skill Note
Name: Blaster Master(NA) / Blasting(KR)
Description: Each Javelin will reset the knockdown counter and hit twice.
Tips and Details
- In Awakening Mode the javelins explode on contact, increasing the damage output.
- The skill doesn't have much of a dungeon use (with some exceptions such as Chloe), but can be very handy in PvP.
- With 4 javelins intact, you could the XX>XX combo and cancel after the fourth hit, because the javelin will stun your opponent long enough for you to continue your combo.
- Some of Raven's indirect moves will not launch the javelins. Examples: Spikes from XXvX, >>^X and the ground impact from >>^XX.
- It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit with the Javelins to reset.
- After the KR April 5th Patch the second hit from Arc Enemy's note has reduced damage.
- The javelins also hit enemies in the back.