Revolver Cannon: Difference between revisions
From Elwiki
Luigi2cool (talk | contribs) mNo edit summary |
Shironsaki (talk | contribs) No edit summary |
||
Line 7: | Line 7: | ||
== | == Requirements == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|- | |- | ||
Line 20: | Line 20: | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | == Skill Information == | ||
{{VersionTabs | |||
! | |NA= | ||
! | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
! | {{!}}- | ||
! | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Skill Level'''</center> | ||
! | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage''' | ||
! | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage (Overheat)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Hits''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (315% M atk * 3) + 456% M atk | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (315% M atk * 4) + (315% M atk * 10%) + 526% M atk | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>4 (Overheat 6)</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>200 MP</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} <center>10</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (378% M atk * 3) + 547% M atk | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (378% M atk * 4) + (378% M atk + 10%) + 631% M atk | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (441% M atk * 3) + 638% M atk | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (441% M atk * 4) + (441% M atk + 10%) + 736% M atk | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (504% M atk * 3) + 729% M atk | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (504% M atk * 4) + (504% M atk + 10%) + 841% M atk | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (599% M atk * 3) + 866% M atk | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (599% M atk * 4) + (599% M atk + 10%) + 999% M atk | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (599% M atk * 3) + 866% M atk | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (599% M atk * 4) + (599% M atk + 10%) + 999% M atk | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (778% M atk * 3) + 1139% M atk | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (778% M atk * 4) + (778% M atk + 10%) + 1314% M atk | |||
{{!}}} | |||
|KR= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Skill Level'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage (Overheat)''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Hits''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>4 (Overheat 6)</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>200 MP</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>10</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (717% M atk * 3) + 1035% M atk | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} (717% M atk * 4) + (717% M atk + 10%) + 1194% M atk | |||
{{!}}} | |||
}} | |||
== Tips and Details == | == Tips and Details == |
Revision as of 08:18, 13 April 2012
[Special Active] Raven readies his Nasod Arm and unleashes a number of fire bullets towards his enemies. |
Requirements
Weapon Taker |
Skill Information
NA
Damage | Damage (Overheat) | Hits | Mp Usage | Cooldown | |
1 | (315% M atk * 3) + 456% M atk | (315% M atk * 4) + (315% M atk * 10%) + 526% M atk | |||
2 | (378% M atk * 3) + 547% M atk | (378% M atk * 4) + (378% M atk + 10%) + 631% M atk | |||
3 | (441% M atk * 3) + 638% M atk | (441% M atk * 4) + (441% M atk + 10%) + 736% M atk | |||
4 | (504% M atk * 3) + 729% M atk | (504% M atk * 4) + (504% M atk + 10%) + 841% M atk | |||
5 (M) | (599% M atk * 3) + 866% M atk | (599% M atk * 4) + (599% M atk + 10%) + 999% M atk | |||
6 | (599% M atk * 3) + 866% M atk | (599% M atk * 4) + (599% M atk + 10%) + 999% M atk | |||
7 | (778% M atk * 3) + 1139% M atk | (778% M atk * 4) + (778% M atk + 10%) + 1314% M atk |
KR
Damage | Damage (Overheat) | Hits | Mp Usage | Cooldown | |
1 | |||||
2 | |||||
3 | |||||
4 | |||||
5 (M) | (717% M atk * 3) + 1035% M atk | (717% M atk * 4) + (717% M atk + 10%) + 1194% M atk |
Tips and Details
- This skill can be used with Overheat.
- The fire bullets can pierce an infinite amount of enemies, making it effective for Dungeon runs.
- A good 200mp skill for PvP because of it's long range and good damage, especially when paired with the Anger of Raven core. It can also be linked into the end of Weapon Taker's XXX~X chain.