Aceldama: Difference between revisions
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{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Number of Missiles''' | |||
{{!}} style="border-style: solid; border-width: 1px; colspan="2" {{!}} '''Damage''' | {{!}} style="border-style: solid; border-width: 1px; colspan="2" {{!}} '''Damage''' | ||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Explosion<br>Radius''' | {{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Explosion<br>Radius''' | ||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Mp Usage''' | {{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Mp Usage''' | ||
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{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Number of Missiles''' | |||
{{!}} style="border-style: solid; border-width: 1px; colspan="2" {{!}} '''Damage''' | {{!}} style="border-style: solid; border-width: 1px; colspan="2" {{!}} '''Damage''' | ||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Explosion<br>Radius''' | {{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Explosion<br>Radius''' | ||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Mp Usage''' | {{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Mp Usage''' | ||
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== Tips and Details == | == Tips and Details == |
Revision as of 02:25, 19 April 2012
[Special Active] Chung fires numerous missiles into the air that rain down on the enemies. |
Requirements
Class | Master | SP Requirement |
Chung |
Skill Information
NA
Skill Level | Number of Missiles | Damage | Explosion Radius |
Mp Usage | Cooldown | |
Missile (physical) |
Explosion (magical) | |||||
1 | 8 | 354% | 492% | 200 | 300 MP | 30 Seconds |
2 | 9 | 434% | 603% | |||
3 | 10 | 514% | 714% | |||
4 | 11 | 594% | 825% | |||
5(M) | 12 | 674% | 936% | |||
6 | 13 | 780% | 1084% | |||
7 | 14 | 887% | 1232% |
KR
Skill Level | Number of Missiles | Damage | Explosion Radius |
Mp Usage | Cooldown | |
Missile (physical) |
Explosion (magical) | |||||
1 | 200 | 300 MP | 30 Seconds | |||
2 | ||||||
3 | ||||||
4 | ||||||
5(M) | 12 | 610% | 708% |
Tips and Details
- When activating Aceldama, enemies that are close to you will take 1-3 hits (the closer the more hits) of 66% magical damage in a small radius around you (about 100-200 range).
- The missiles fall at different times, not all at once.
- It is possible that non-SA enemies will be juggled between 1-5 missiles.
- If there are platforms in the targeted area, the missiles may land on the platform instead of the floor.