Victor's Confidence: Difference between revisions
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{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage Increase''' | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | ||
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{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage | {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage Increase''' | ||
{{!}}- | {{!}}- | ||
{{!}} 1 | |||
{{!}} | {{!}} align="center" {{!}} 6% | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | |||
{{!}} | {{!}} align="center" {{!}} 12% | ||
{{!}}- | {{!}}- | ||
{{!}} 3 | |||
{{!}} | {{!}} align="center" {{!}} 18% | ||
{{!}}- | {{!}}- | ||
{{!}} 4 | |||
{{!}} | {{!}} align="center" {{!}} 24% | ||
{{!}}- | {{!}}- | ||
{{!}} 5 (M) | |||
{{!}} | {{!}} align="center" {{!}} 30% | ||
{{!}}} | {{!}}} | ||
*In 29/3/12 KR patch, damage will increase based on opponents' HP. | |||
**That is, when the opponents' HP are below 20%. | |||
}} | }} | ||
Revision as of 02:47, 2 May 2012
File:STPassive6.png |
[Passive] Become confident in yourself and do more damage when your HP is above a certain Amount. (Magical and Physical) |
Requirements
Sword Taker |
Skill Information
NA
Skill Level | Damage Increase |
1 | 2% when over 90% HP |
2 | 4% when over 90% HP |
3 | 6% when over 90% HP |
4 | 8% when over 90% HP |
5 (M) | 10% when over 90% HP |
KR
Skill Level | Damage Increase |
1 | 6% |
2 | 12% |
3 | 18% |
4 | 24% |
5 (M) | 30% |
- In 29/3/12 KR patch, damage will increase based on opponents' HP.
- That is, when the opponents' HP are below 20%.