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Oberon Guard: Difference between revisions
→Skill Information
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== Skill Information | == Skill Information == | ||
{{VersionTabs | |||
|NA= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Skill Level''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Damage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Barrier's Stat''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''MP Usage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial(Physical) | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Barrier(Magical) | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Diameter | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Duration | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} align="center" {{!}} 200% | |||
{{!}} align="center" {{!}} 200% | |||
{{!}} align="center" rowspan="5" {{!}} 400 | |||
{{!}} align="center" rowspan="5" {{!}} 6 Seconds | |||
{{!}} align="center" rowspan="5" {{!}} 30MP | |||
{{!}} rowspan="5" {{!}} 6 Seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} align="center" {{!}} 250% | |||
{{!}} align="center" {{!}} 250% | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} align="center" {{!}} 300% | |||
{{!}} align="center" {{!}} 300% | |||
{{!}}- | |||
{{!}} 4 | |||
{{!}} align="center" {{!}} 350% | |||
{{!}} align="center" {{!}} 350% | |||
{{!}}- | |||
{{!}} 5 (M) | |||
{{!}} align="center" {{!}} 400% | |||
{{!}} align="center" {{!}} 400% | |||
{{!}}} | |||
{ | |KR= | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Skill Level''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Damage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Barrier's Stat''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''MP Usage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Initial(Physical) | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Barrier(Magical) | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Diameter | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Duration | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" rowspan="5" {{!}} 400 | |||
{{!}} align="center" rowspan="5" {{!}} 6 Seconds | |||
{{!}} align="center" rowspan="5" {{!}} 30MP | |||
{{!}} rowspan="5" {{!}} 6 Seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}}- | |||
{{!}} 4 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}}- | |||
{{!}} 5 (M) | |||
{{!}} align="center" {{!}} 200% | |||
{{!}} align="center" {{!}} 200% | |||
{{!}}} | |||
}} | |||
== [[Skill Note]] == | == [[Skill Note]] == | ||
'''Name:''' Activate Offense Mode!(NA) / Offense mode switch!(KR) | '''Name:''' Activate Offense Mode!(NA) / Offense mode switch!(KR) |