Resurrection (Ara): Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*Damage from the last killing hit will carry over to the HP regenerated. | *Damage from the last killing hit will carry over to the HP regenerated. | ||
**If enough damage is done in a single hit, you will die if your remaining and regenerated HP is not greater than the damage dealt. | **If enough damage is done in a single hit, you will die if your remaining and regenerated HP is not greater than the damage dealt (In pve and pvp, there is a bug that restores abnornally large amount of hp if a big damage was done to you on a sigle hit). | ||
**There's a bug of this passive, sometimes if you killed by very strong single hit against any [[Field Boss Raid]], you will resurrected with amount of regenerated HP equal to damage + HP regain from passive. | **There's a bug of this passive, sometimes if you killed by very strong single hit against any [[Field Boss Raid]], you will resurrected with amount of regenerated HP equal to damage + HP regain from passive. | ||
*This passive can activate if you are killed by [[Elements|El Shard enchanted weapons]], but it won't activate from other damage-over-time statuses such as [[Status Effects|Frostbite or Burning]]. | *This passive can activate if you are killed by [[Elements|El Shard enchanted weapons]], but it won't activate from other damage-over-time statuses such as [[Status Effects|Frostbite or Burning]]. |