Particle Prism/fr: Difference between revisions
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== [[Skill Note]] | == [[Skill Note/fr|Notice de compétence]] == | ||
'''Name:''' Space Inversion (공간 역전)<br> | '''Name:''' Space Inversion (공간 역전)<br> | ||
'''Description:''' Does not break from hits. | '''Description:''' Does not break from hits. |
Revision as of 17:04, 18 April 2015
[Special Active] Tu crées un champ en forme de prisme qui emprisonne les adversaires et ralentit leurs mouvements.
Particle Prism can be boosted with the aid of 1 DP Counter and increases the effectiveness of the slow debuff. |
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Tracers | Lv. 20 | 5 | 2 | Energy Boom |
Skill Infomation
Skill Level | Level Required | Damage (Magical) | Movement Speed Debuff | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Duration | Effectiveness (With 1 DP Counter) | |||||
1 | 5 | 640% | 5 Seconds | 40% (52%) | 100 MP | 7 Seconds |
2 | 654% | 5.1 Seconds | 42% (54%) | |||
3 | 669% | 5.2 Seconds | 43% (55%) | |||
4 | 6 | 683% | 5.3 Seconds | 45% (57%) | ||
5 | 8 | 698% | 5.4 Seconds | 46% (58%) | ||
6 | 10 | 712% | 5.5 Seconds | 48% (60%) | ||
7 | 12 | 726% | 5.6 Seconds | 49% (61%) | ||
8 | 14 | 741% | 5.7 Seconds | 51% (63%) | ||
9 | 16 | 755% | 5.8 Seconds | 52% (64%) | ||
10 | 18 | 770% | 5.9 Seconds | 54% (66%) | ||
11 | 20 | 784% | 6 seconds | 55% (67%) | ||
12 | 22 | 798% | 6.1 Seconds | 56% (68%) | ||
13 | 24 | 813% | 6.2 Seconds | 58% (70%) | ||
14 | 26 | 827% | 6.3 Seconds | 60% (72%) | ||
15 | 28 | 842% | 6.4 Seconds | 61% (73%) | ||
16 | 30 | 856% | 6.5 Seconds | 63% (75%) | ||
17 | 32 | 870% | 6.6 Seconds | 64% (76%) | ||
18 | 34 | 885% | 6.7 Seconds | 66% (78%) | ||
19 | 36 | 899% | 6.8 Seconds | 67% (79%) | ||
20 (M) | 38 | 914% | 6.9 Seconds | 69% (81%) |
Notice de compétence
Name: Space Inversion (공간 역전)
Description: Does not break from hits.
Tips and Details
- When activated outside of DP mode, 20 DP will be recovered.
- The prism will have their own HP. It will break if its HP or its' duration is depleted.
- When trapping inside the prism, the target is unable to escape unless they use Teleport, use a 'pass'-type combo, or destroy the prism.
- The prism itself does not deal damage. Instead, enemies in a set area around Add will be damaged.
Compétences de Traqueur | ||||||
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