Detonation/de: Difference between revisions
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== Voraussetzungen == | == Voraussetzungen == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background: | |- style="background:{{ColorSelDE|CharLight|Chung}}" | ||
! Klasse !! Meisterlevel !! Level Voraussetzung !! SP Kosten pro Level !! Alternativer Skill | ! Klasse !! Meisterlevel !! Level Voraussetzung !! SP Kosten pro Level !! Alternativer Skill | ||
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== Skill Informationen == | == Skill Informationen == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background: | |- style="background:{{ColorSelDE|CharLight|Chung}}" | ||
! rowspan="3" | Skill Level !! rowspan="3" | Level Voraussetzung !! colspan="3" | Schaden !! rowspan="2" colspan="3" | maximale Treffer !! rowspan="3" | Kugelverbrauch !! rowspan="3" | MP Kosten !! rowspan="3" | Cooldown | ! rowspan="3" | Skill Level !! rowspan="3" | Level Voraussetzung !! colspan="3" | Schaden !! rowspan="2" colspan="3" | maximale Treffer !! rowspan="3" | Kugelverbrauch !! rowspan="3" | MP Kosten !! rowspan="3" | Cooldown | ||
|- style="background: | |- style="background:{{ColorSelDE|CharLight|Chung}}" | ||
! rowspan="2" | physikalischer<br>Stoß !! colspan="2" | magische Schüsse | ! rowspan="2" | physikalischer<br>Stoß !! colspan="2" | magische Schüsse | ||
|- style="background: | |- style="background:{{ColorSelDE|CharLight|Chung}}" | ||
! Anfang !! Ende !! Stoß !! Anfang !! Ende | ! Anfang !! Ende !! Stoß !! Anfang !! Ende | ||
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== Updates == | == Updates == | ||
*20 | *20.02.2014 DE | ||
**Schaden erhöht | **Schaden erhöht | ||
<br> | <br> | ||
{{ChSkillsDE}} | {{ChSkillsDE}} |