Battle Magician: Difference between revisions

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=== Background ===
=== Background ===
The Battle Magicians Excels best in Close Combat. Powers used by the Battle Magicians tend not to be elemental like ice or fire, but rather non-elemental magic such as time or space magic. Even though Battle Magicians magical damages aren't as high as normal mages, with mastery of Battle Pendant, only inherited by a special number of magicians, they can be amplified to transform to the state where they can deal higher damage then normal mages. Rather then using a normal fireball, Battle Magicians can use a special magical projectile known as the "Star Ball" which moves slower then a normal fireball by 44% but can pierce targets.
The Battle Magicians Excels best in Close Combat. Powers used by the Battle Magicians tend not to be elemental like ice or fire, but rather non-elemental magic such as time or space magic. Even though Battle Magicians magical damages aren't as high as normal mages, with mastery of Battle Pendant(plz explain what the battle pendant is ), only inherited by a special number of magicians, they can be amplified to transform to the state where they can deal higher damage then normal mages. Rather then using a normal fireball, Battle Magicians can use a special magical projectile known as the "Star Ball" which moves slower then a normal fireball by 44% but can pierce targets.
 


=== <br>First Class Advancement ===
=== <br>First Class Advancement ===

Revision as of 17:02, 14 July 2012

Battle Magician
Full Name
Aisha
Class
Battle Magician
Weapon
Staff

Battle Magician

Specialty

Battle Magician specializes in Physical Combat.She has became more advanced with her staff and is capable of performing more advanced combos compared to her other 1st job class advancments. she is also able to use "Star Balls." these do piercing damage and have ore hits but do not travel as far as the original fireballs and are slower.

Battle Magician can also be obtained by using the Cash Shop item: Battle Magician's Lost Memory


Background

The Battle Magicians Excels best in Close Combat. Powers used by the Battle Magicians tend not to be elemental like ice or fire, but rather non-elemental magic such as time or space magic. Even though Battle Magicians magical damages aren't as high as normal mages, with mastery of Battle Pendant(plz explain what the battle pendant is ), only inherited by a special number of magicians, they can be amplified to transform to the state where they can deal higher damage then normal mages. Rather then using a normal fireball, Battle Magicians can use a special magical projectile known as the "Star Ball" which moves slower then a normal fireball by 44% but can pierce targets.


First Class Advancement

Aisha is required to be Lv15 to begin her first class advancement.

Magician

  1. Clear 2-4 on Hard or above with at least a B rank.
  2. Eliminate 14 Jango and Kid Phoru at 2-4 on Very Hard. (☆☆☆)
    • Collect 3 drops from Phorus at 2-4 on any difficulty.
    • Collect 1 drop from William Phoru in 2-4 on Very Hard. (☆☆☆)
    • Collect 4 drops from the White Ghost Magicians in 2-3 on Very Hard. (☆☆☆)
    • Buy or collect 5 Medium MP Potions (See this potion is in Item Database: Consumable).


After completing the Magician quest chain, Aisha can decide between advancing as High Mage, Dark Mage, or Battle Magician.


Battle Magician

  1. Speak to Hoffman in Elder.
  2. Collect one drop from William Phoru (Boss) from 2-4 on Very Hard (☆☆☆).
  3. Eliminate 5 Wally Guardians, 9 Little Soldiers, and Wally No.8 (Boss) on 2-5 at any difficulty.
  4. Complete 2-5 on Very Hard (☆☆☆).

At Lv 35, Battle Magician may advance into a Dimension Witch.


Skill Tree

Gameplay


Additional Combos

Image Description
File:Bamcombo1.png Smack Combo

Aisha does three wide whacks with her staff and ends it with a downward bash, knocking down the enemy.Can be canceled at the third hit by turning around and back quickly to continue the combo.

File:Bamcombo2.png Magical Thrust

An upgrade of her old dash combo, Aisha dashes towards the enemy and hits them with her staff, after she teleports Aisha does a quick lunge with her staff and lets out a magical field blast, launching the opponent into the air.

File:Bamcombo3.png Starball

When dashing and jumping into the air, instead of a fireball, Aisha shoots out a magical orb that does piercing damage. The magic orb does not knockdown and is slower than the original fireball.


Basic Combo Damage

Combo Physical Attack Magical Attack
z 125%
zz 125%
zzz 170%
zzzz 200%
zz↑z 100%
zz↑zz 60%
x 130%
xx 130%
xxx 270%
xx↓x 170%
xx→x 60%
↑z 130%
↑x 200%
→→z 150%
→→zz 220%
→→zx 220%
→→zxx 140%
→→zxxx 170%
→→x 200%
→→↑z 170%
→→↑x 50%


Skills

Special Active

Heavy Press
Energy Spurt
File:GuillotinePress.png Guillotine Press lock.gif
Super Nova
Magical Makeup lock.gif



Active

Flame Circle
Energy Drain lock.gif

Buff

Aura Speed Accelerator

Passive

Spirit Acceleration
Intermediate Strength Training
Fitness
Manaflow Overdrive


Gallery



Trivia

  • The Battle Pendant kinda acts like Chung "freiturnier", explaining why magical makeup makes her wear her job avatar.


Characters