EMP Shock: Difference between revisions
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Revision as of 22:22, 11 May 2015
File:AddSkill11.png | [Special Active] Ignite an electromagnetic pulse.
Enemies in your vicinity (up to 1.2 metres) suffer damage, lose MP and their skills enter cooldown. |
DP Skill Recovery
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Overlimit(Time Tracer)
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Nasod Armor Command Link
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Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Psychic Tracer | Lv. 20 | 30 | 3 | Quake Buster |
Arc Tracer | Panzer Buster | |||
Time Tracer | Void Field |
Skill Information
Skill Level | Level Required | Damage (Magical) | Additions | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Mana Burn | CD Extension on Skills for Enemies | |||||
1 | 30 | 1778% | -20 | 5 Seconds | 200 MP | 15 Seconds |
2 | 1836% | -22 | 5.3 Seconds | |||
3 | 31 | 1894% | -24 | 5.6 Seconds | ||
4 | 34 | 1951% | -26 | 5.9 Seconds | ||
5 | 37 | 2009% | -28 | 6.2 Seconds | ||
6 | 40 | 2067% | -30 | 6.5 Seconds | ||
7 | 43 | 2125% | -32 | 6.8 Seconds | ||
8 | 46 | 2182% | -34 | 7.1 Seconds | ||
9 | 49 | 2240% | -36 | 7.4 Seconds | ||
10 | 52 | 2298% | -38 | 7.7 Seconds | ||
11 | 55 | 2356% | -40 | 8 Seconds | ||
12 | 58 | 2414% | -42 | 8.3 Seconds | ||
13 | 61 | 2471% | -44 | 8.6 Seconds | ||
14 | 64 | 2529% | -46 | 8.9 Seconds | ||
15 | 67 | 2587% | -48 | 9.2 Seconds | ||
16 | 70 | 2645% | -50 | 9.5 Seconds | ||
17 | 73 | 2703% | -52 | 9.8 Seconds | ||
18 | 76* | 2760% | -54 | 10.1 Seconds | ||
19 | 79* | 2818% | -56 | 10.4 Seconds | ||
20(M) | 82* | 2876% | -58 | 10.7 Seconds | ||
21 | -* | 2934% | -60 | 11 Seconds |
*Please note that you can only achieve these levels through equipments, accessories and titles.
Skill Note
Name: Memory Elimination (기억 소거)
Description: MP cost increased by 10%. Decrease the target's buffs' duration by 5 seconds, and increase the debuffs' duration by 5 seconds.
Tips and Details
- Cooldown extension applies to all skills in skill slots.
- If a skill already has cooldown, the cooldown will be extended if hit by EMP Shock.
- Cooldown extension can only reach a maximum of 20 seconds.
- The Cooldown extension and MP Burn will work as long as you are in the range, regardless of being knocked down or having invincibility.
- EMP Shock is the only Overlimit Skill that is not affected by Dynamo Research - Configuration.
Updates
- 12/26/2013 KR
- Fixed bug where people could get hit by debuff even when not getting hit by the skill.
- Fixed debuff effect appearing before the hit.
- 05/15/2014 KR
- Mana Burn count decreased.
- Changed so Cooldown doesn't exceed Skill's reuse time.
- Fixed issue of hitbox size being different than debuff area size.
- 04/20/2015 KR
- Fixed the problem that teleported to the wrong location after casting is finished in the air.
- Skill Note's effect change from "remove one of the target's buffs with the highest duration (except Awakening Mode) " to "decrease the target's buffs' duration by 5 seconds, and increase the debuffs' duration by 5 seconds".
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | EMP 쇼크 | EMP Shock |
France | Choc à IEM | EMP shock |
Italy | Shock EMP | EMP shock |