Rolling Smash: Difference between revisions
From Elwiki
IceSoulMOG (talk | contribs) |
m (Text replacement - "== Requirements ==" to "== Requirements ==") |
||
Line 11: | Line 11: | ||
<br> | <br> | ||
== Requirements | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" |
Revision as of 13:38, 12 May 2015
File:ElSkill3i.png | [Active] Execute an acrobatic roll with your sword. (Super Armor status) |
Vitality Skill
|
Requirements
Class | Master | Level Required | SP Cost per Level |
---|---|---|---|
Lord Knight | Lv. 20 | 35 | 4 |
Skill Information
Skill Level | Level Required | Damage(Physical) | Distance | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Rolling Slash | Smash | |||||
1 | 35 | 36% | 333% | 570 | 40 MP | 6 Seconds |
2 | 38% | 348% | 600 | |||
3 | 38 | 39% | 363% | 630 | ||
4 | 42 | 41% | 378% | 660 | ||
5 | 46 | 42% | 293% | 690 | ||
6 | 50 | 44% | 408% | 720 | ||
7 | 54 | 46% | 423% | 750 | ||
8 | 58 | 47% | 438% | 780 | ||
9 | 62 | 49% | 453% | 810 | ||
10 | 66 | 51% | 468% | 840 | ||
11 | 70 | 52% | 483% | 870 | ||
12 | 74 | 84% | 498% | 900 |
Other Information
PvP Damage Modifier | MP Gain per Hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
0.6 | ?? MP | ?? MP | 0 Seconds |
Tips and Details
- Under normal circumstances, this skill can hit, at most, 5 times (4 hits from the spin and 1 hit from the final smash). However, the skill can obtain additional hits when it is used underwater or when used to launch off of a platform.
- Rather slow start up where Elsword is vulnerable to attacks, so be careful.
- Elsword will have Super Armor while in the animation.
- If you are pulled into a suction (such as from Wind Wall, Maelstrom Rage, etc) you will be pulled in and continue to spin until the suction ends and you land, allowing you to deal additional damage.
- It is recommended to start up at a distance, due to the ease of mana breaking the skill, lack of reduction against Special Actives, and the guarantee that actives like Explosive Trap will hit you.
- This skill can be countered.
- Since this move does not negate Status Effects, being squished, stunned, etc. will stop the active.
Updates
- 11/06/2014 KR
- Activation speed increased.
- MP cost decreased.
- Damage redistributed to give more damage towards impact part of the attack.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 롤링 스매시 | Rolling Smash |
France | Coup rotatif | Rotary Strike |