Sword Fire: Difference between revisions
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|style="border-style: solid; border-width: 1px; background-color:#FCBCBC;"| <center>'''Master'''</center> | |style="border-style: solid; border-width: 1px; background-color:#FCBCBC;"| <center>'''Master'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC;"| <center>'''SP Requirement'''</center> | |style="border-style: solid; border-width: 1px; background-color:#FCBCBC;"| <center>'''SP Requirement'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC;"| <center>''' | |style="border-style: solid; border-width: 1px; background-color:#FCBCBC;"| <center>'''Quest Requirement'''</center> | ||
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| [[Magic Knight]] | | [[Magic Knight]] | ||
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| <center>[[Skill Quest]]</center> | | <center>[[Skill Quest]]</center> | ||
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== Skill Information == | == Skill Information == |
Revision as of 04:36, 27 July 2012
[Special Active - Vitality] Elsword drives his sword into the ground to create a fiery explosion all around him, continuously dealing heavy damage and Burning his opponents. Afterwards, his sword will gain a special buff allowing him to Burn any enemy he attacks. |
Requirements
Magic Knight |
Skill Information
NA
Skill Level | Damage(Magical) | Buff Duration | Max Hits | MP Usage | Cooldown | ||
Normal | Awaken | Normal | Awaken | ||||
1 | 8 seconds | 20 | 35 | 200MP | 10 Seconds | ||
2 | |||||||
3 | |||||||
4 | |||||||
5 (M) |
KR
Skill Level | Damage(Magical) | Buff Duration | Max Hits | MP Usage | Cooldown | ||
Normal | Awaken | Normal | Awaken | ||||
1 | 8 seconds | 20 | 35 | 200MP | 10 Seconds | ||
2 | |||||||
3 | |||||||
4 | |||||||
5 (M) |
Tips and Details
- Sword Fire is unlocked through the Intermediate Branch Skill Quest.
- The quest can be obtained at Lv30 from Camilla, the PvP NPC.
- While in Awakening mode, the hits will increase but at the same time the damage will decrease.
- The number of hits will also mainly depend on the size or number of the enemy.
- This skill can also be used in mid-air.
- Burn status damage is dependent on your magic attack.
- You are vulnerable to attack once you hit the ground, and the move has a fairly long recovery time.
- The number of hits depends on the distance from the mob and the size of the mob.
- The attack causes mobs to bounce, meaning that some hits may miss, so it's best to use this when the mobs are stoic.