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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background-color: {{ColorSel|CharLight|Lu/Ciel}}" | |- style="background-color: {{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan="2" | 技能等级 !! rowspan="2" | 所需等级 !! colspan="2" | 伤害(魔法) !! rowspan="2" | | ! rowspan="2" | 技能等级 !! rowspan="2" | 所需等级 !! colspan="2" | 伤害(魔法) !! rowspan="2" | 每发子弹弹射次数 !! rowspan="2" | MP消耗 !! rowspan="2" | 冷却时间 | ||
|- style="background-color: {{ColorSel|CharLight|Lu/Ciel}}" | |- style="background-color: {{ColorSel|CharLight|Lu/Ciel}}" | ||
! 魔法弹 !! 初始伤害 | ! 魔法弹 !! 初始伤害 | ||
|- | |- | ||
| align="left" | 1 || rowspan="3" | 10 || 69% || 463% → 116% || rowspan="24" | | | align="left" | 1 || rowspan="3" | 10 || 69% || 463% → 116% || rowspan="24" | 15 || rowspan="24" | 200 MP || rowspan="24" | 12 秒 | ||
|- | |- | ||
| align="left" | 2 || 71% || 473% → 118% | | align="left" | 2 || 71% || 473% → 118% | ||
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| align="left" | 21 || rowspan="4" | -* || 100% || 671% → 168% | | align="left" | 21 || rowspan="4" | -* || 100% || 671% → 168% | ||
|- | |- | ||
| align="left" | 22 || 102% || 682% → | | align="left" | 22 || 102% || 682% → 171% | ||
|- | |- | ||
| align="left" | 23 || 103% || 692% → | | align="left" | 23 || 103% || 692% → 173% | ||
|- | |- | ||
| align="left" | 24 || 105% || 703% → | | align="left" | 24 || 105% || 703% → 176% | ||
|} | |} | ||
{{SkillTextCN|等级限制|20}} | {{SkillTextCN|等级限制|20}} |
Revision as of 01:40, 7 June 2015
[特殊活性] 希尔用枪刃迅速向前方发射1枚会在附近目标身上来回弹射的弹力魔法弹。 | |
交换技能(希尔)
|
需求
职业 | 最高等级 | 所需等级 | 每级消耗SP | 分支技能 |
---|---|---|---|---|
觉醒之力 | Lv. 20 | 10 | 2 | 恶魔之爪 |
技能信息
技能等级 | 所需等级 | 伤害(魔法) | 每发子弹弹射次数 | MP消耗 | 冷却时间 | |
---|---|---|---|---|---|---|
魔法弹 | 初始伤害 | |||||
1 | 10 | 69% | 463% → 116% | 15 | 200 MP | 12 秒 |
2 | 71% | 473% → 118% | ||||
3 | 72% | 484% → 121% | ||||
4 | 11 | 74% | 494% → 124% | |||
5 | 13 | 75% | 505% → 126% | |||
6 | 15 | 77% | 515% → 129% | |||
7 | 17 | 78% | 526% → 131% | |||
8 | 19 | 80% | 536% → 134% | |||
9 | 21 | 81% | 546% → 137% | |||
10 | 23 | 83% | 557% → 139% | |||
11 | 25 | 85% | 567% → 142% | |||
12 | 27 | 86% | 578% → 144% | |||
13 | 29 | 88% | 588% → 147% | |||
14 | 31 | 89% | 598% → 150% | |||
15 | 33 | 91% | 609% → 152% | |||
16 | 35 | 92% | 619% → 155% | |||
17 | 37 | 94% | 630% → 157% | |||
18 | 39 | 95% | 640% → 160% | |||
19 | 41 | 97% | 651% → 163% | |||
20(M) | 43 | 98% | 661% → 165% | |||
21 | -* | 100% | 671% → 168% | |||
22 | 102% | 682% → 171% | ||||
23 | 103% | 692% → 173% | ||||
24 | 105% | 703% → 176% |
*技能等级20(M)以上只能靠技能戒指、称号等方式提升等级。
技能笔记
名称:向两边发展的想法 Ⅳ
描述:使用弹力射击时,30%几率使弹力魔法弹分裂为3枚弹力魔法弹。
细节与贴士
- 当至少有两个目标在相近的位置时,弹力射击才能在目标间相互弹射。
- 弹力射击会在每个目标身上造成2次初始伤害,暂不确定是BUG还是有意为之。
- 20级的弹力射击对单个目标(假设第2个目标几乎与第1个目标贴身)的总伤害为2792%。
花絮
- 弹力射击的攻击原理与闪电猛袭相似。
更新
- 2015年2月12日 韩服
- MP消耗减少(300 MP → 200 MP)。
- 追加随着时间削减伤害的技能说明。
- 2015年2月26日 韩服
- 协力点填充量增加(3 → 4)。