Chaos Cannon: Difference between revisions

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| 1
| 1
| style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 75% Physical Damage
| style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 448% Magical Damage
| rowspan="5" style="border-style: solid; border-width: 1px" | 80%
| rowspan="5" style="border-style: solid; border-width: 1px" | -80%
| style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 12 Seconds
| rowspan="5" style="border-style: solid; border-width: 1px" | 45 Seconds
| rowspan="5" style="border-style: solid; border-width: 1px" | 60 Seconds
| rowspan="5" style="border-style: solid; border-width: 1px" | 250mp
| rowspan="5" style="border-style: solid; border-width: 1px" | 300mp
|-
|-
| style="border-style: solid; border-width: 1px" | 2
| style="border-style: solid; border-width: 1px" | 2
| style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 90% Physical Damage
| style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 538% Magical Damage
| style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 14 Seconds
|-
|-
| style="border-style: solid; border-width: 1px" | 3
| style="border-style: solid; border-width: 1px" | 3
| style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 105% Physical Damage
| style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 627% Magical Damage
| style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 16 Seconds
|-
|-
| 4
| 4
| style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 120% Physical Damage
| style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 717% Magical Damage
| style="border-style: solid; border-width: 1px" |  
| style="border-style: solid; border-width: 1px" | 18 Seconds
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|-
| 5(M)
| 5(M)
| style="border-style: solid; border-width: 1px" | 173% Physical Damage
| style="border-style: solid; border-width: 1px" | 142% Physical Damage
| style="border-style: solid; border-width: 1px" | 1556% Magical Damage
| style="border-style: solid; border-width: 1px" | 851% Magical Damage
| style="border-style: solid; border-width: 1px" | 10 seconds
| style="border-style: solid; border-width: 1px" | 20 Seconds
|}
|}


== Tip and Details  ==
== Tip and Details  ==

Revision as of 06:37, 6 August 2012


[Special Active] Chung puts a grenade into his Destroyer, and for a set time, he will fire strong cannon shots from both sides of the Destroyer.


Requirements

Class Master SP Requirement
Shelling Guardian
Lv5
65 SP


Skill Information

Skill Level Shell Damage Explosion Damage Damage Reduction Shooting Stance Cooldown MP Consumption
1 75% Physical Damage 448% Magical Damage -80% 12 Seconds 60 Seconds 300mp
2 90% Physical Damage 538% Magical Damage 14 Seconds
3 105% Physical Damage 627% Magical Damage 16 Seconds
4 120% Physical Damage 717% Magical Damage 18 Seconds
5(M) 142% Physical Damage 851% Magical Damage 20 Seconds

Tip and Details

  • While shooting, Chung is able to slowly move around.
  • You will be in heavy stance throughout the entire duration of this skill.
    • Whenever you get hit during the skill, you will fire a shot.
  • You can jump around to cancel the skill.

Template:ShgSkills