Delayed Fire/fr: Difference between revisions
→Tips and Details
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[[Image:DelayfireDebuff.png|right|thumb|Debuff Icon]] | [[Image:DelayfireDebuff.png|right|thumb|Debuff Icon]] | ||
[[Image:NWActive2.png|right|thumb|When the skill is active, the icon changes to this]] | [[Image:NWActive2.png|right|thumb|When the skill is active, the icon changes to this]] | ||
<br> | <br>La première "flèche" lancée par [[Delayed Fire]] va traverser jusqu'à 2 personnes. | ||
* | *Peut potentiellement toucher 3 personnes. | ||
*<u> | *<u>Seulement le tir initial</u> va faire les dégâts écrits dans la description du sort. | ||
<br> | <br>Quand le sort est actif, les mains de Rena vont briller, et il est impossible de régénérer des PM en restant immobile. | ||
<br> | <br>Les pièges affectés mis après que [[Delayed Fire]] soit activé n’exploseront pas à l'impact. | ||
<br>Pressing [[Delayed Fire]] again will deactivate it and detonate any traps that are affected by it. | <br>Pressing [[Delayed Fire]] again will deactivate it and detonate any traps that are affected by it. | ||
<br>The following traps are affected by [[Delayed Fire]]: | <br>The following traps are affected by [[Delayed Fire]]: | ||
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== Trivia == | == Trivia == | ||
*On some servers, when using the skill, the white text on the bottom-left may call the skill "Delayed Sticky Arrows". | *On some servers, when using the skill, the white text on the bottom-left may call the skill "Delayed Sticky Arrows". |