Aisha: Difference between revisions
→Combos
m (Text replacement - "{{CU}}{{CU}}" to "{{CUU}}") |
IceSoulMOG (talk | contribs) (→Combos) |
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{{CZ}} 140% Phy. Damage | {{CZ}} 140% Phy. Damage | ||
|- | |- | ||
| '''{{CZ}}{{CZ}}{{ | | '''{{CZ}}{{CZ}}{{CUZ}}{{CZ}}''' | ||
| Basic 2 hit combo with her staff, followed by a launch and a multihit magic sphere that knocks down. | | Basic 2 hit combo with her staff, followed by a launch and a multihit magic sphere that knocks down. | ||
*''Post KR 04/20/2015 patch:'' | *''Post KR 04/20/2015 patch:'' | ||
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{{CZ}} 90% Phy. Damage <br> | {{CZ}} 90% Phy. Damage <br> | ||
{{CZ}} 120% Phy. Damage <br> | {{CZ}} 120% Phy. Damage <br> | ||
{{ | {{CUZ}} 100% Mag. Damage <br> | ||
{{CZ}} 60% Mag. Damage x4 (x6 for DM/VP) | {{CZ}} 60% Mag. Damage x4 (x6 for DM/VP) | ||
|- | |- | ||
| '''{{CX}}{{CX}}{{CX}} | | '''{{CX}}{{CX}}{{CX}}{{CHoldX}}''' | ||
| Basic 2 fireball combo, followed by a 3rd fireball that does not knockdown and a last fireball that knocks down targets. | | Basic 2 fireball combo, followed by a 3rd fireball that does not knockdown and a last fireball that knocks down targets. | ||
*The last fireball can be charged after the 1/17 revamp patch. | *The last fireball can be charged after the 1/17 revamp patch. | ||
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{{CX}} 130% Mag. Damage <br> | {{CX}} 130% Mag. Damage <br> | ||
{{CX}} 200% Mag. Damage <br> Burn duration = 10 sec <br> | {{CX}} 200% Mag. Damage <br> Burn duration = 10 sec <br> | ||
{{ | {{CHoldX}} 270% ~ 540% Mag. Damage | ||
|- | |- | ||
| '''{{CX}}{{CX}}{{CDX}}''' | | '''{{CX}}{{CX}}{{CDX}}''' | ||
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| Single jump smack. | | Single jump smack. | ||
| | | | ||
{{CU}}{{CZ}} 130% Phy. Damage | {{CU}} <br> | ||
{{CZ}} 130% Phy. Damage | |||
|- | |- | ||
| '''{{CU}}{{CX}}''' | | '''{{CU}}{{CX}}''' | ||
| Single fireball without knocking down. | | Single fireball without knocking down. | ||
| | | | ||
{{CU}}{{CX}} 200% Mag. Damage | {{CU}} <br> | ||
{{CX}} 200% Mag. Damage | |||
|- | |- | ||
| '''{{CDR}}{{CZ}}{{CZ}}''' | | '''{{CDR}}{{CZ}}{{CZ}}''' | ||
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**Pushing distance increased. | **Pushing distance increased. | ||
| | | | ||
{{CDR}}{{CZ}} 150% Phy. Damage <br> | {{CDR}} <br> | ||
{{CZ}} 150% Phy. Damage <br> | |||
{{CZ}} 220% Phy. Damage | {{CZ}} 220% Phy. Damage | ||
|- | |- | ||
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| 1 smack, followed by a teleport to target and downwards smack, knocking targets down. | | 1 smack, followed by a teleport to target and downwards smack, knocking targets down. | ||
| | | | ||
{{CDR}}{{CZ}} 150% Phy. Damage <br> | {{CDR}} <br> | ||
{{CZ}} 150% Phy. Damage <br> | |||
{{CX}} 220% Phy. Damage | {{CX}} 220% Phy. Damage | ||
|- | |- | ||
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| Dodge behind target and shoot a fireball. | | Dodge behind target and shoot a fireball. | ||
| | | | ||
{{CDR}}{{CX}} 200% Mag. Damage | {{CDR}} <br> | ||
{{CX}} 200% Mag. Damage | |||
|- | |- | ||
| '''{{CDRU}}{{CZ}}''' | | '''{{CDRU}}{{CZ}}''' | ||
| Cast a magic circle in midair that knocks targets upwards. | | Cast a magic circle in midair that knocks targets upwards. Doesn't have a KD value. | ||
| | | | ||
{{CDRU}}{{CZ}} 170% Mag. Damage | {{CDRU}} <br> | ||
{{CZ}} 170% Mag. Damage | |||
|- | |- | ||
| '''{{CDRU}}{{CX}}{{CX}}''' | | '''{{CDRU}}{{CX}}{{CX}}''' | ||
| Shoots 2 fireball downwards in midair. | | Shoots 2 fireball downwards in midair. | ||
| | | | ||
{{CDRU}}{{CX}} 200% Mag. Damage <br> | {{CDRU}} <br> | ||
{{CX}} 200% Mag. Damage <br> | |||
{{CX}} 200% Mag. Damage | {{CX}} 200% Mag. Damage | ||
|} | |} |